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Cleaned and repacked work to update the probe bin and reflection probe behavior to clean and standardize it.
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24 changed files with 1113 additions and 1012 deletions
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@ -148,7 +148,7 @@ void Skylight::unpackUpdate(NetConnection *conn, BitStream *stream)
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void Skylight::updateProbeParams()
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{
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mProbeShapeType = ProbeRenderInst::Skylight;
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mProbeShapeType = ProbeInfo::Skylight;
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Parent::updateProbeParams();
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}
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@ -167,7 +167,7 @@ void Skylight::prepRenderImage(SceneRenderState *state)
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// Get a handy pointer to our RenderPassmanager
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//RenderPassManager *renderPass = state->getRenderPass();
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PROBEMGR->submitProbe(mProbeInfo);
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PROBEMGR->submitProbe(&mProbeInfo);
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#ifdef TORQUE_TOOLS
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if (Skylight::smRenderPreviewProbes && gEditingMission && mEditorShapeInst && mPrefilterMap != nullptr)
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