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multiplayer decals and art/core filepaths fixes
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3 changed files with 7 additions and 6 deletions
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@ -42,9 +42,9 @@ using namespace Torque;
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S32 GFXTextureManager::smTextureReductionLevel = 0;
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String GFXTextureManager::smMissingTexturePath("core/art/missingTexture");
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String GFXTextureManager::smUnavailableTexturePath("core/art/unavailable");
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String GFXTextureManager::smWarningTexturePath("core/art/warnmat");
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String GFXTextureManager::smMissingTexturePath("art/core/missingTexture");
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String GFXTextureManager::smUnavailableTexturePath("art/core/unavailable");
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String GFXTextureManager::smWarningTexturePath("art/core/warnMat");
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GFXTextureManager::EventSignal GFXTextureManager::smEventSignal;
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