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multiplayer decals and art/core filepaths fixes
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commit
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3 changed files with 7 additions and 6 deletions
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@ -284,6 +284,7 @@ void DecalData::unpackData( BitStream *stream )
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Parent::unpackData( stream );
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stream->read( &lookupName );
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assignName(lookupName);
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stream->read( &size );
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stream->read( &materialName );
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_updateMaterial();
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