Use strncpy instead of strcpy because again, buffer overflows

This commit is contained in:
Glenn Smith 2018-03-06 01:59:05 -05:00
parent 7769da9434
commit 79c34c68db
92 changed files with 298 additions and 279 deletions

View file

@ -566,13 +566,14 @@ void GuiPopUpMenuCtrl::setBitmap( const char *name )
{
char buffer[1024];
char *p;
dStrcpy(buffer, name);
dStrcpy(buffer, name, 1024);
p = buffer + dStrlen(buffer);
S32 pLen = 1024 - dStrlen(buffer);
dStrcpy(p, "_n");
dStrcpy(p, "_n", pLen);
mTextureNormal = GFXTexHandle( (StringTableEntry)buffer, &GFXDefaultGUIProfile, avar("%s() - mTextureNormal (line %d)", __FUNCTION__, __LINE__) );
dStrcpy(p, "_d");
dStrcpy(p, "_d", pLen);
mTextureDepressed = GFXTexHandle( (StringTableEntry)buffer, &GFXDefaultGUIProfile, avar("%s() - mTextureDepressed (line %d)", __FUNCTION__, __LINE__) );
if ( !mTextureDepressed )
mTextureDepressed = mTextureNormal;
@ -637,7 +638,7 @@ void GuiPopUpMenuCtrl::addEntry( const char *buf, S32 id, U32 scheme )
mIdMax = id;
Entry e;
dStrcpy( e.buf, buf );
dStrcpy( e.buf, buf, 256 );
e.id = id;
e.scheme = scheme;