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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Use strncpy instead of strcpy because again, buffer overflows
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parent
7769da9434
commit
79c34c68db
92 changed files with 298 additions and 279 deletions
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@ -495,7 +495,7 @@ DefineEngineFunction(getDirectoryList, String, ( const char* path, S32 depth ),
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// Copy the directory names to the buffer.
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for (S32 i = 0; i < directories.size(); i++)
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{
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dStrcpy(p, directories[i]);
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dStrcpy(p, directories[i], length - (p - buffer));
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p += dStrlen(directories[i]);
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// Tab separated.
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p[0] = '\t';
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@ -537,7 +537,7 @@ DefineEngineFunction( fileModifiedTime, String, ( const char* fileName ),,
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String fileStr = Platform::localTimeToString( lt );
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char *buffer = Con::getReturnBuffer( fileStr.size() );
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dStrcpy( buffer, fileStr );
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dStrcpy( buffer, fileStr, fileStr.size() );
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return buffer;
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}
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@ -560,7 +560,7 @@ DefineEngineFunction( fileCreatedTime, String, ( const char* fileName ),,
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String fileStr = Platform::localTimeToString( lt );
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char *buffer = Con::getReturnBuffer( fileStr.size() );
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dStrcpy( buffer, fileStr );
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dStrcpy( buffer, fileStr, fileStr.size() );
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return buffer;
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}
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@ -609,7 +609,7 @@ DefineEngineFunction(fileBase, String, ( const char* fileName ),,
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S32 pathLen = dStrlen( fileName );
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FrameTemp<char> szPathCopy( pathLen + 1);
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dStrcpy( szPathCopy, fileName );
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dStrcpy( szPathCopy, fileName, pathLen + 1 );
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forwardslash( szPathCopy );
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const char *path = dStrrchr(szPathCopy, '/');
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@ -618,7 +618,7 @@ DefineEngineFunction(fileBase, String, ( const char* fileName ),,
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else
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path++;
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char *ret = Con::getReturnBuffer(dStrlen(path) + 1);
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dStrcpy(ret, path);
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dStrcpy(ret, path, dStrlen(path) + 1);
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char *ext = dStrrchr(ret, '.');
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if(ext)
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*ext = 0;
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@ -635,7 +635,7 @@ DefineEngineFunction(fileName, String, ( const char* fileName ),,
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S32 pathLen = dStrlen( fileName );
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FrameTemp<char> szPathCopy( pathLen + 1);
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dStrcpy( szPathCopy, fileName );
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dStrcpy( szPathCopy, fileName, pathLen + 1 );
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forwardslash( szPathCopy );
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const char *name = dStrrchr(szPathCopy, '/');
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@ -644,7 +644,7 @@ DefineEngineFunction(fileName, String, ( const char* fileName ),,
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else
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name++;
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char *ret = Con::getReturnBuffer(dStrlen(name));
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dStrcpy(ret, name);
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dStrcpy(ret, name, dStrlen(name));
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return ret;
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}
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@ -658,7 +658,7 @@ DefineEngineFunction(filePath, String, ( const char* fileName ),,
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S32 pathLen = dStrlen( fileName );
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FrameTemp<char> szPathCopy( pathLen + 1);
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dStrcpy( szPathCopy, fileName );
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dStrcpy( szPathCopy, fileName, pathLen + 1 );
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forwardslash( szPathCopy );
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const char *path = dStrrchr(szPathCopy, '/');
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