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https://github.com/TorqueGameEngines/Torque3D.git
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Merge pull request #1026 from jamesu/fix_console_stack
Fix issue where console stack values were getting overwritten
This commit is contained in:
commit
7916ff369b
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@ -470,11 +470,11 @@ ConsoleValueRef CodeBlock::exec(U32 ip, const char *functionName, Namespace *thi
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dSprintf(traceBuffer + dStrlen(traceBuffer), sizeof(traceBuffer) - dStrlen(traceBuffer),
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"%s(", thisFunctionName);
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}
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for (i = 0; i < wantedArgc; i++)
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for(i = 0; i < wantedArgc; i++)
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{
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dStrcat(traceBuffer, argv[i + 1]);
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if (i != wantedArgc - 1)
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dStrcat(traceBuffer, ", ");
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dStrcat(traceBuffer, argv[i+1]);
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if(i != wantedArgc - 1)
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dStrcat(traceBuffer, ", ");
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}
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dStrcat(traceBuffer, ")");
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Con::printf("%s", traceBuffer);
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@ -533,9 +533,16 @@ ConsoleValueRef CodeBlock::exec(U32 ip, const char *functionName, Namespace *thi
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}
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}
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// Reset the console stack frame which at this point will contain
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// either nothing or argv[] which we just copied
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CSTK.resetFrame();
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bool doResetValueStack = !gEvalState.mResetLocked;
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gEvalState.mResetLocked = true;
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if (gEvalState.mShouldReset)
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{
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// Ensure all stacks are clean in case anything became unbalanced during the previous execution
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STR.clearFrames();
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CSTK.clearFrames();
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gEvalState.mShouldReset = false;
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}
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// Grab the state of the telenet debugger here once
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// so that the push and pop frames are always balanced.
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@ -1817,7 +1824,7 @@ breakContinue:
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ConsoleValueRef ret;
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if(nsEntry->mFunctionOffset)
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ret = nsEntry->mCode->exec(nsEntry->mFunctionOffset, fnName, nsEntry->mNamespace, callArgc, callArgv, false, nsEntry->mPackage);
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STR.popFrame();
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// Functions are assumed to return strings, so look ahead to see if we can skip the conversion
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if(code[ip] == OP_STR_TO_UINT)
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@ -1837,7 +1844,7 @@ breakContinue:
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}
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else
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STR.setStringValue((const char*)ret);
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// This will clear everything including returnValue
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CSTK.popFrame();
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STR.clearFunctionOffset();
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@ -2219,15 +2226,7 @@ execFinished:
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Con::printf("%s", traceBuffer);
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}
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}
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else
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{
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delete[] globalStrings;
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globalStringsMaxLen = 0;
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delete[] globalFloats;
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globalStrings = NULL;
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globalFloats = NULL;
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}
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smCurrentCodeBlock = saveCodeBlock;
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if(saveCodeBlock && saveCodeBlock->name)
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{
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@ -2235,6 +2234,13 @@ execFinished:
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Con::gCurrentRoot = saveCodeBlock->modPath;
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}
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// Mark the reset flag for the next run if we've finished execution
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if (doResetValueStack)
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{
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gEvalState.mShouldReset = true;
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gEvalState.mResetLocked = false;
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}
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decRefCount();
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#ifdef TORQUE_DEBUG
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@ -796,6 +796,8 @@ ExprEvalState::ExprEvalState()
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currentVariable = NULL;
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mStackDepth = 0;
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stack.reserve( 64 );
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mShouldReset = false;
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mResetLocked = false;
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}
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ExprEvalState::~ExprEvalState()
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@ -468,6 +468,8 @@ public:
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bool traceOn;
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U32 mStackDepth;
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bool mShouldReset; ///< Designates if the value stack should be reset
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bool mResetLocked; ///< mShouldReset will be set at the end
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ExprEvalState();
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~ExprEvalState();
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@ -162,7 +162,7 @@ ConsoleValue* ConsoleValueStack::pop()
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void ConsoleValueStack::pushFrame()
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{
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//Con::printf("CSTK pushFrame");
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//Con::printf("CSTK pushFrame[%i] (%i)", mFrame, mStackPos);
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mStackFrames[mFrame++] = mStackPos;
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}
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@ -181,6 +181,12 @@ void ConsoleValueStack::resetFrame()
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//Con::printf("CSTK resetFrame to %i", mStackPos);
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}
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void ConsoleValueStack::clearFrames()
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{
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mStackPos = 0;
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mFrame = 0;
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}
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void ConsoleValueStack::popFrame()
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{
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//Con::printf("CSTK popFrame");
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@ -74,6 +74,7 @@ struct StringStack
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mBuffer = (char *) dRealloc(mBuffer, mBufferSize);
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}
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}
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void validateArgBufferSize(U32 size)
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{
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if(size > mArgBufferSize)
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@ -82,6 +83,7 @@ struct StringStack
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mArgBuffer = (char *) dRealloc(mArgBuffer, mArgBufferSize);
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}
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}
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StringStack()
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{
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mBufferSize = 0;
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@ -95,6 +97,8 @@ struct StringStack
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mFunctionOffset = 0;
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validateBufferSize(8192);
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validateArgBufferSize(2048);
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dMemset(mBuffer, '\0', mBufferSize);
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dMemset(mArgBuffer, '\0', mArgBufferSize);
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}
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~StringStack()
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{
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@ -141,6 +145,7 @@ struct StringStack
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/// Clear the function offset.
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void clearFunctionOffset()
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{
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//Con::printf("StringStack mFunctionOffset = 0 (from %i)", mFunctionOffset);
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mFunctionOffset = 0;
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}
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@ -262,9 +267,9 @@ struct StringStack
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return ret;
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}
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void pushFrame()
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{
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//Con::printf("StringStack pushFrame [frame=%i, start=%i]", mNumFrames, mStartStackSize);
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mFrameOffsets[mNumFrames++] = mStartStackSize;
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mStartOffsets[mStartStackSize++] = mStart;
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mStart += ReturnBufferSpace;
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@ -273,11 +278,22 @@ struct StringStack
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void popFrame()
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{
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//Con::printf("StringStack popFrame [frame=%i, start=%i]", mNumFrames, mStartStackSize);
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mStartStackSize = mFrameOffsets[--mNumFrames];
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mStart = mStartOffsets[mStartStackSize];
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mLen = 0;
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}
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void clearFrames()
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{
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//Con::printf("StringStack clearFrames");
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mNumFrames = 0;
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mStart = 0;
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mLen = 0;
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mStartStackSize = 0;
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mFunctionOffset = 0;
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}
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/// Get the arguments for a function call from the stack.
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void getArgcArgv(StringTableEntry name, U32 *argc, const char ***in_argv, bool popStackFrame = false);
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};
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@ -309,6 +325,7 @@ public:
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void popFrame();
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void resetFrame();
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void clearFrames();
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void getArgcArgv(StringTableEntry name, U32 *argc, ConsoleValueRef **in_argv, bool popStackFrame = false);
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