expose a getThrottle for vehicles. save some calcs in AIWheeledVehicleControllerData

deletion cleanups
This commit is contained in:
AzaezelX 2025-04-18 11:00:13 -05:00
parent 2d5e8c1560
commit 78a26b0108
6 changed files with 22 additions and 38 deletions

View file

@ -29,6 +29,14 @@ AINavigation::AINavigation(AIController* controller)
mNavSize = Regular;
}
AINavigation::~AINavigation()
{
#ifdef TORQUE_NAVIGATION_ENABLED
clearPath();
clearFollow();
#endif
}
NavMesh* AINavigation::findNavMesh() const
{
GameBase* gbo = dynamic_cast<GameBase*>(mControllerRef->getAIInfo()->mObj.getPointer());