fixed texture call which reported as a missing image

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Tony 2019-10-03 07:14:05 -04:00 committed by GitHub
parent 48fa0c1968
commit 785a2b687d
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@ -67,7 +67,7 @@ singleton PostEffect( AL_DepthVisualize )
shader = AL_DepthVisualizeShader;
stateBlock = AL_DefaultVisualizeState;
texture[0] = "#deferred";
texture[1] = "depthviz";
texture[1] = "./depthviz";
target = "$backBuffer";
renderPriority = 9999;
};