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Merge pull request #381 from Areloch/PauseMenuFix
Pause Menu toggle fix
This commit is contained in:
commit
77ac215464
3 changed files with 28 additions and 7 deletions
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@ -37,7 +37,8 @@ GuiGameListMenuCtrl::GuiGameListMenuCtrl()
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: mSelected(NO_ROW),
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: mSelected(NO_ROW),
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mDebugRender(false),
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mDebugRender(false),
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mHighlighted(NO_ROW),
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mHighlighted(NO_ROW),
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mCallbackOnInputs(false)
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mCallbackOnInputs(false),
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mConsumeKeyInputEvents(false)
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{
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{
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VECTOR_SET_ASSOCIATION(mRows);
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VECTOR_SET_ASSOCIATION(mRows);
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@ -818,10 +819,12 @@ bool GuiGameListMenuCtrl::onInputEvent(const InputEventInfo& event)
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{
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{
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if (mCallbackOnInputs)
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if (mCallbackOnInputs)
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{
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{
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char deviceString[32];
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char deviceStr[32];
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if (!ActionMap::getDeviceName(event.deviceType, event.deviceInst, deviceString))
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if (!ActionMap::getDeviceName(event.deviceType, event.deviceInst, deviceStr))
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return false;
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return false;
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String deviceString = deviceStr;
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if (event.action == SI_MAKE || event.action == SI_BREAK)
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if (event.action == SI_MAKE || event.action == SI_BREAK)
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{
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{
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bool isModifier = false;
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bool isModifier = false;
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@ -847,12 +850,24 @@ bool GuiGameListMenuCtrl::onInputEvent(const InputEventInfo& event)
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if (!ActionMap::getKeyString(event.objInst, keyString))
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if (!ActionMap::getKeyString(event.objInst, keyString))
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return false;
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return false;
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onInputEvent_callback(deviceString, keyString, state);
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onInputEvent_callback(deviceString.c_str(), keyString, state);
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if (mConsumeKeyInputEvents)
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{
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if(deviceString.startsWith("keyboard"))
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return true;
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}
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}
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}
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else
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else
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{
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{
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const char* actionString = ActionMap::buildActionString(&event);
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const char* actionString = ActionMap::buildActionString(&event);
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onInputEvent_callback(deviceString, actionString, state);
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onInputEvent_callback(deviceString.c_str(), actionString, state);
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if (mConsumeKeyInputEvents)
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{
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if (deviceString.startsWith("keyboard") || deviceString.startsWith("gamepad"))
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return true;
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}
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}
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}
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}
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}
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else if (event.objType == SI_AXIS || event.objType == SI_INT || event.objType == SI_FLOAT)
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else if (event.objType == SI_AXIS || event.objType == SI_INT || event.objType == SI_FLOAT)
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@ -861,12 +876,12 @@ bool GuiGameListMenuCtrl::onInputEvent(const InputEventInfo& event)
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if (event.objType == SI_INT)
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if (event.objType == SI_INT)
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fValue = (F32)event.iValue;
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fValue = (F32)event.iValue;
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if (!ActionMap::getDeviceName(event.deviceType, event.deviceInst, deviceString))
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if (!ActionMap::getDeviceName(event.deviceType, event.deviceInst, deviceStr))
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return false;
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return false;
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const char* actionString = ActionMap::buildActionString(&event);
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const char* actionString = ActionMap::buildActionString(&event);
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onAxisEvent_callback(deviceString, actionString, fValue);
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onAxisEvent_callback(deviceStr, actionString, fValue);
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}
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}
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}
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}
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@ -1401,6 +1416,10 @@ void GuiGameListMenuCtrl::initPersistFields()
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addField("callbackOnInputs", TypeBool, Offset(mCallbackOnInputs, GuiGameListMenuCtrl),
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addField("callbackOnInputs", TypeBool, Offset(mCallbackOnInputs, GuiGameListMenuCtrl),
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"Script callback when any inputs are detected, even if they aren't the regular 4 face buttons. Useful for secondary/speciality handling of menu navigation.");
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"Script callback when any inputs are detected, even if they aren't the regular 4 face buttons. Useful for secondary/speciality handling of menu navigation.");
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addField("consumeKeyInputEvents", TypeBool, Offset(mConsumeKeyInputEvents, GuiGameListMenuCtrl),
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"When callbackOnInputs is active, this indicates if the input event should be consumed, or allowed 'through' to let other things respond to the event as well.");
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Parent::initPersistFields();
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Parent::initPersistFields();
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}
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}
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@ -428,6 +428,7 @@ private:
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S32 mHighlighted; ///< index of the currently highlighted row
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S32 mHighlighted; ///< index of the currently highlighted row
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bool mCallbackOnInputs;
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bool mCallbackOnInputs;
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bool mConsumeKeyInputEvents;
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};
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};
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/// \class GuiGameListMenuProfile
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/// \class GuiGameListMenuProfile
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@ -53,6 +53,7 @@
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new GuiGameListMenuCtrl(PauseMenuList) {
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new GuiGameListMenuCtrl(PauseMenuList) {
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debugRender = "0";
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debugRender = "0";
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callbackOnInputs = "1";
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callbackOnInputs = "1";
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consumeKeyInputEvents = "1";
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position = "0 0";
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position = "0 0";
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extent = "700 320";
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extent = "700 320";
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minExtent = "8 2";
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minExtent = "8 2";
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