Use strncat instead of strcat to prevent some buffer overflows

This commit is contained in:
Glenn Smith 2018-03-06 00:48:44 -05:00
parent 53f35e7fb1
commit 7769da9434
32 changed files with 147 additions and 134 deletions

View file

@ -1306,7 +1306,7 @@ DefineEngineMethod( TerrainBlock, save, bool, ( const char* fileName),,
dStrcpy(filename,fileName);
char *ext = dStrrchr(filename, '.');
if (!ext || dStricmp(ext, ".ter") != 0)
dStrcat(filename, ".ter");
dStrcat(filename, ".ter", 256);
return static_cast<TerrainBlock*>(object)->save(filename);
}
@ -1316,7 +1316,7 @@ DefineEngineMethod( TerrainBlock, save, bool, ( const char* fileName),,
// dStrcpy(filename,argv[2]);
// char *ext = dStrrchr(filename, '.');
// if (!ext || dStricmp(ext, ".ter") != 0)
// dStrcat(filename, ".ter");
// dStrcat(filename, ".ter", 256);
// return static_cast<TerrainBlock*>(object)->save(filename);
//}