boolean is<thing>valid chjecks for assets. tests wether it's non-empty and reporting zero flaws

This commit is contained in:
AzaezelX 2021-09-28 18:16:14 -05:00
parent 96891e5673
commit 776741770d
5 changed files with 16 additions and 9 deletions

View file

@ -270,7 +270,8 @@ public: \
if (get##name() != StringTable->EmptyString() && m##name##Asset.notNull())\
return m##name##Asset->getSfxProfile();\
return NULL;\
}
}\
bool is##name##Valid() { (get##name() != StringTable->EmptyString() && m##name##Asset->getStatus() == AssetBase::Ok) ? true : false; }
#define DECLARE_SOUNDASSET_SETGET(className, name)\
static bool _set##name##Data(void* obj, const char* index, const char* data)\
@ -485,7 +486,8 @@ public: \
if (get##name(id) != StringTable->EmptyString() && m##name##Asset[id].notNull())\
return m##name##Asset[id]->getSfxProfile();\
return NULL;\
}
}\
bool is##name##Valid(const U32& id) { (get##name(id) != StringTable->EmptyString() && m##name##Asset[id]->getStatus() == AssetBase::Ok) ? true : false; }
#define DECLARE_SOUNDASSET_ARRAY_SETGET(className, name)\
static bool _set##name##Data(void* obj, const char* index, const char* data)\