Eliminate DefineConsoleMethod

This commit is contained in:
Lukas Joergensen 2018-04-17 21:01:50 +02:00
parent e718841467
commit 76908eae3c
77 changed files with 483 additions and 483 deletions

View file

@ -1517,7 +1517,7 @@ DefineEngineMethod( SceneObject, isGlobalBounds, bool, (),,
return object->isGlobalBounds();
}
DefineConsoleMethod(SceneObject, setForwardVector, void, (VectorF newForward, VectorF upVector), (VectorF(0, 0, 0), VectorF(0, 0, 1)),
DefineEngineMethod(SceneObject, setForwardVector, void, (VectorF newForward, VectorF upVector), (VectorF(0, 0, 0), VectorF(0, 0, 1)),
"Sets the forward vector of a scene object, making it face Y+ along the new vector.\n"
"@param The new forward vector to set.\n"
"@param (Optional) The up vector to use to help orient the rotation.")