mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-16 00:54:54 +00:00
Merge pull request #1888 from Azaezel/updateEmpty
brings empty up to date for core and shader dirs
This commit is contained in:
commit
7688042112
4 changed files with 19 additions and 18 deletions
|
|
@ -62,6 +62,7 @@ singleton PostEffect( FogPostFx )
|
|||
|
||||
renderPriority = 5;
|
||||
|
||||
targetFormat = getBestHDRFormat();
|
||||
isEnabled = true;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@ function initRenderManager()
|
|||
{
|
||||
enabled = "false";
|
||||
|
||||
format = "GFXFormatR16G16B16A16F";
|
||||
format = getBestHDRFormat();
|
||||
depthFormat = "GFXFormatD24S8";
|
||||
aaLevel = 0; // -1 = match backbuffer
|
||||
|
||||
|
|
@ -59,7 +59,7 @@ function initRenderManager()
|
|||
DiffuseRenderPassManager.addManager( new RenderMeshMgr(MeshBin) { bintype = "Mesh"; renderOrder = 0.5; processAddOrder = 0.5; basicOnly = true; } );
|
||||
DiffuseRenderPassManager.addManager( new RenderImposterMgr(ImposterBin) { renderOrder = 0.56; processAddOrder = 0.56; } );
|
||||
DiffuseRenderPassManager.addManager( new RenderObjectMgr(ObjectBin) { bintype = "Object"; renderOrder = 0.6; processAddOrder = 0.6; } );
|
||||
|
||||
|
||||
DiffuseRenderPassManager.addManager( new RenderObjectMgr(ShadowBin) { bintype = "Shadow"; renderOrder = 0.7; processAddOrder = 0.7; } );
|
||||
DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalRoadBin) { bintype = "DecalRoad"; renderOrder = 0.8; processAddOrder = 0.8; } );
|
||||
DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalBin) { bintype = "Decal"; renderOrder = 0.81; processAddOrder = 0.81; } );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue