From 61b7813f11edd44cd98c904a7c14bad6de680b00 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Tue, 14 Nov 2023 13:11:01 -0600 Subject: [PATCH] hide particleemitter dupes if you have a selected particleemitternode when opening the particle editor, don't show the edit-copy one --- .../game/tools/particleEditor/particleEditor.ed.tscript | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Templates/BaseGame/game/tools/particleEditor/particleEditor.ed.tscript b/Templates/BaseGame/game/tools/particleEditor/particleEditor.ed.tscript index eb9cb23bc..99a9024fd 100644 --- a/Templates/BaseGame/game/tools/particleEditor/particleEditor.ed.tscript +++ b/Templates/BaseGame/game/tools/particleEditor/particleEditor.ed.tscript @@ -222,6 +222,13 @@ function ParticleEditor::resetEmitterNode( %this ) ParticleEditor.updateEmitterNode(); } + if (EWorldEditor.getSelectionSize()>0) + { + %obj = EWorldEditor.getSelectedObject(0); + if (%obj.isMemberOfClass("ParticleEmitterNode")) + $ParticleEditor::emitterNode.sethidden(true); + } + } //---------------------------------------------------------------------------------------------