diff --git a/Engine/source/lighting/advanced/advancedLightBinManager.cpp b/Engine/source/lighting/advanced/advancedLightBinManager.cpp index f198a666c..df7cb37dd 100644 --- a/Engine/source/lighting/advanced/advancedLightBinManager.cpp +++ b/Engine/source/lighting/advanced/advancedLightBinManager.cpp @@ -359,6 +359,8 @@ void AdvancedLightBinManager::render( SceneRenderState *state ) { LightBinEntry& curEntry = *itr; LightInfo *curLightInfo = curEntry.lightInfo; + if (curEntry.lightInfo->getType() >= LightInfo::Vector) + continue; LightMaterialInfo *curLightMat = curEntry.lightMaterial; const U32 numPrims = curEntry.numPrims; const U32 numVerts = curEntry.vertBuffer->mNumVerts;