Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSStaticPolysoupConvex

This commit is contained in:
bank 2014-05-13 16:15:36 +04:00
parent 69dbaf5b85
commit 75755e42c0
3 changed files with 34 additions and 34 deletions

View file

@ -897,31 +897,31 @@ void TSStatic::buildConvex(const Box3F& box, Convex* convex)
SceneObject* TSStaticPolysoupConvex::smCurObject = NULL; SceneObject* TSStaticPolysoupConvex::smCurObject = NULL;
TSStaticPolysoupConvex::TSStaticPolysoupConvex() TSStaticPolysoupConvex::TSStaticPolysoupConvex()
: box( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f ), : mBox( 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f ),
normal( 0.0f, 0.0f, 0.0f, 0.0f ), mNormal( 0.0f, 0.0f, 0.0f, 0.0f ),
idx( 0 ), mIdx( 0 ),
mesh( NULL ) mMesh( NULL )
{ {
mType = TSPolysoupConvexType; mType = TSPolysoupConvexType;
for ( U32 i = 0; i < 4; ++i ) for ( U32 i = 0; i < 4; ++i )
{ {
verts[i].set( 0.0f, 0.0f, 0.0f ); mVerts[i].set( 0.0f, 0.0f, 0.0f );
} }
} }
Point3F TSStaticPolysoupConvex::support(const VectorF& vec) const Point3F TSStaticPolysoupConvex::support(const VectorF& vec) const
{ {
F32 bestDot = mDot( verts[0], vec ); F32 bestDot = mDot( mVerts[0], vec );
const Point3F *bestP = &verts[0]; const Point3F *bestP = &mVerts[0];
for(S32 i=1; i<4; i++) for(S32 i=1; i<4; i++)
{ {
F32 newD = mDot(verts[i], vec); F32 newD = mDot(mVerts[i], vec);
if(newD > bestDot) if(newD > bestDot)
{ {
bestDot = newD; bestDot = newD;
bestP = &verts[i]; bestP = &mVerts[i];
} }
} }
@ -930,7 +930,7 @@ Point3F TSStaticPolysoupConvex::support(const VectorF& vec) const
Box3F TSStaticPolysoupConvex::getBoundingBox() const Box3F TSStaticPolysoupConvex::getBoundingBox() const
{ {
Box3F wbox = box; Box3F wbox = mBox;
wbox.minExtents.convolve( mObject->getScale() ); wbox.minExtents.convolve( mObject->getScale() );
wbox.maxExtents.convolve( mObject->getScale() ); wbox.maxExtents.convolve( mObject->getScale() );
mObject->getTransform().mul(wbox); mObject->getTransform().mul(wbox);
@ -940,7 +940,7 @@ Box3F TSStaticPolysoupConvex::getBoundingBox() const
Box3F TSStaticPolysoupConvex::getBoundingBox(const MatrixF& mat, const Point3F& scale) const Box3F TSStaticPolysoupConvex::getBoundingBox(const MatrixF& mat, const Point3F& scale) const
{ {
AssertISV(false, "TSStaticPolysoupConvex::getBoundingBox(m,p) - Not implemented. -- XEA"); AssertISV(false, "TSStaticPolysoupConvex::getBoundingBox(m,p) - Not implemented. -- XEA");
return box; return mBox;
} }
void TSStaticPolysoupConvex::getPolyList(AbstractPolyList *list) void TSStaticPolysoupConvex::getPolyList(AbstractPolyList *list)
@ -952,11 +952,11 @@ void TSStaticPolysoupConvex::getPolyList(AbstractPolyList *list)
list->setObject(mObject); list->setObject(mObject);
// Add only the original collision triangle // Add only the original collision triangle
S32 base = list->addPoint(verts[0]); S32 base = list->addPoint(mVerts[0]);
list->addPoint(verts[2]); list->addPoint(mVerts[2]);
list->addPoint(verts[1]); list->addPoint(mVerts[1]);
list->begin(0, (U32)idx ^ (U32)mesh); list->begin(0, (U32)mIdx ^ (U32)mMesh);
list->vertex(base + 2); list->vertex(base + 2);
list->vertex(base + 1); list->vertex(base + 1);
list->vertex(base + 0); list->vertex(base + 0);
@ -972,10 +972,10 @@ void TSStaticPolysoupConvex::getFeatures(const MatrixF& mat,const VectorF& n, Co
// For a tetrahedron this is pretty easy... first // For a tetrahedron this is pretty easy... first
// convert everything into world space. // convert everything into world space.
Point3F tverts[4]; Point3F tverts[4];
mat.mulP(verts[0], &tverts[0]); mat.mulP(mVerts[0], &tverts[0]);
mat.mulP(verts[1], &tverts[1]); mat.mulP(mVerts[1], &tverts[1]);
mat.mulP(verts[2], &tverts[2]); mat.mulP(mVerts[2], &tverts[2]);
mat.mulP(verts[3], &tverts[3]); mat.mulP(mVerts[3], &tverts[3]);
// points... // points...
S32 firstVert = cf->mVertexList.size(); S32 firstVert = cf->mVertexList.size();

View file

@ -56,11 +56,11 @@ public:
~TSStaticPolysoupConvex() {}; ~TSStaticPolysoupConvex() {};
public: public:
Box3F box; Box3F mBox;
Point3F verts[4]; Point3F mVerts[4];
PlaneF normal; PlaneF mNormal;
S32 idx; S32 mIdx;
TSMesh *mesh; TSMesh *mMesh;
static SceneObject* smCurObject; static SceneObject* smCurObject;

View file

@ -1280,10 +1280,10 @@ bool TSMesh::buildConvexOpcode( const MatrixF &meshToObjectMat, const Box3F &nod
if( chunkc->getObject() != TSStaticPolysoupConvex::smCurObject ) if( chunkc->getObject() != TSStaticPolysoupConvex::smCurObject )
continue; continue;
if( chunkc->mesh != this ) if( chunkc->mMesh != this )
continue; continue;
if( chunkc->idx != curIdx ) if( chunkc->mIdx != curIdx )
continue; continue;
// A match! Don't need to add it. // A match! Don't need to add it.
@ -1315,18 +1315,18 @@ bool TSMesh::buildConvexOpcode( const MatrixF &meshToObjectMat, const Box3F &nod
list->registerObject( cp ); list->registerObject( cp );
convex->addToWorkingList( cp ); convex->addToWorkingList( cp );
cp->mesh = this; cp->mMesh = this;
cp->idx = curIdx; cp->mIdx = curIdx;
cp->mObject = TSStaticPolysoupConvex::smCurObject; cp->mObject = TSStaticPolysoupConvex::smCurObject;
cp->normal = p; cp->mNormal = p;
cp->verts[0] = a; cp->mVerts[0] = a;
cp->verts[1] = b; cp->mVerts[1] = b;
cp->verts[2] = c; cp->mVerts[2] = c;
cp->verts[3] = peak; cp->mVerts[3] = peak;
// Update the bounding box. // Update the bounding box.
Box3F &bounds = cp->box; Box3F &bounds = cp->mBox;
bounds.minExtents.set( F32_MAX, F32_MAX, F32_MAX ); bounds.minExtents.set( F32_MAX, F32_MAX, F32_MAX );
bounds.maxExtents.set( -F32_MAX, -F32_MAX, -F32_MAX ); bounds.maxExtents.set( -F32_MAX, -F32_MAX, -F32_MAX );