mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
This commit is contained in:
parent
0f89373782
commit
755bbacaa0
13 changed files with 35 additions and 21 deletions
|
|
@ -226,7 +226,9 @@ void GuiPopupMenuTextListCtrl::onMouseUp(const GuiEvent &event)
|
|||
if (item)
|
||||
{
|
||||
if (item->mEnabled)
|
||||
dAtob(Con::executef(mPopup, "onSelectItem", Con::getIntArg(getSelectedCell().y), item->mText.isNotEmpty() ? item->mText : ""));
|
||||
{
|
||||
Con::executef(mPopup, "onSelectItem", Con::getIntArg(getSelectedCell().y), item->mText.isNotEmpty() ? item->mText : "");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue