Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.

This commit is contained in:
Jeff Hutchinson 2021-09-24 19:32:57 -04:00
parent 0f89373782
commit 755bbacaa0
13 changed files with 35 additions and 21 deletions

View file

@ -1068,9 +1068,11 @@ afxSelectron::start_selectron(SceneObject* picked, U8 subcode, SimObject* extra)
}
// CALL SCRIPT afxSelectronData::onPreactivate(%params, %extra)
const char* result = Con::executef(datablock, "onPreactivate",
ConsoleValue cValue = Con::executef(datablock, "onPreactivate",
Con::getIntArg(param_holder->getId()),
(extra) ? Con::getIntArg(extra->getId()) : "").getString();
(extra) ? Con::getIntArg(extra->getId()) : "");
const char* result = cValue.getString();
if (result && result[0] != '\0' && !dAtob(result))
{
#if defined(TORQUE_DEBUG)