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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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13 changed files with 35 additions and 21 deletions
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@ -1068,9 +1068,11 @@ afxSelectron::start_selectron(SceneObject* picked, U8 subcode, SimObject* extra)
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}
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// CALL SCRIPT afxSelectronData::onPreactivate(%params, %extra)
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const char* result = Con::executef(datablock, "onPreactivate",
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ConsoleValue cValue = Con::executef(datablock, "onPreactivate",
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Con::getIntArg(param_holder->getId()),
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(extra) ? Con::getIntArg(extra->getId()) : "").getString();
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(extra) ? Con::getIntArg(extra->getId()) : "");
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const char* result = cValue.getString();
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if (result && result[0] != '\0' && !dAtob(result))
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{
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#if defined(TORQUE_DEBUG)
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