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Merge pull request #2009 from Areloch/Prepass_Deferred_Remainder
Catches the remaining prepass to deferred changes on the engine side.
This commit is contained in:
commit
75580a1126
10 changed files with 73 additions and 73 deletions
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@ -589,8 +589,8 @@ const GFXStateBlockDesc & RenderDeferredMgr::getOpaqueStencilTestDesc()
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//------------------------------------------------------------------------------
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ProcessedDeferredMaterial::ProcessedDeferredMaterial( Material& mat, const RenderDeferredMgr *prePassMgr )
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: Parent(mat), mDeferredMgr(prePassMgr)
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ProcessedDeferredMaterial::ProcessedDeferredMaterial( Material& mat, const RenderDeferredMgr *deferredMgr )
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: Parent(mat), mDeferredMgr(deferredMgr)
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{
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}
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@ -817,43 +817,43 @@ U32 ProcessedDeferredMaterial::getNumStages()
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void ProcessedDeferredMaterial::addStateBlockDesc(const GFXStateBlockDesc& desc)
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{
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GFXStateBlockDesc prePassStateBlock = desc;
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GFXStateBlockDesc deferredStateBlock = desc;
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// Adjust color writes if this is a pure z-fill pass
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const bool pixelOutEnabled = mDeferredMgr->getTargetChainLength() > 0;
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if ( !pixelOutEnabled )
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{
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prePassStateBlock.colorWriteDefined = true;
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prePassStateBlock.colorWriteRed = pixelOutEnabled;
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prePassStateBlock.colorWriteGreen = pixelOutEnabled;
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prePassStateBlock.colorWriteBlue = pixelOutEnabled;
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prePassStateBlock.colorWriteAlpha = pixelOutEnabled;
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deferredStateBlock.colorWriteDefined = true;
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deferredStateBlock.colorWriteRed = pixelOutEnabled;
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deferredStateBlock.colorWriteGreen = pixelOutEnabled;
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deferredStateBlock.colorWriteBlue = pixelOutEnabled;
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deferredStateBlock.colorWriteAlpha = pixelOutEnabled;
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}
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// Never allow the alpha test state when rendering
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// the deferred as we use the alpha channel for the
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// depth information... MFT_AlphaTest will handle it.
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prePassStateBlock.alphaDefined = true;
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prePassStateBlock.alphaTestEnable = false;
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deferredStateBlock.alphaDefined = true;
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deferredStateBlock.alphaTestEnable = false;
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// If we're translucent then we're doing deferred blending
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// which never writes to the depth channels.
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const bool isTranslucent = getMaterial()->isTranslucent();
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if ( isTranslucent )
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{
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prePassStateBlock.setBlend( true, GFXBlendSrcAlpha, GFXBlendInvSrcAlpha );
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prePassStateBlock.setColorWrites(false, false, false, true);
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deferredStateBlock.setBlend( true, GFXBlendSrcAlpha, GFXBlendInvSrcAlpha );
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deferredStateBlock.setColorWrites(false, false, false, true);
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}
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// Enable z reads, but only enable zwrites if we're not translucent.
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prePassStateBlock.setZReadWrite( true, isTranslucent ? false : true );
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deferredStateBlock.setZReadWrite( true, isTranslucent ? false : true );
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// Pass to parent
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Parent::addStateBlockDesc(prePassStateBlock);
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Parent::addStateBlockDesc(deferredStateBlock);
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}
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DeferredMatInstance::DeferredMatInstance(MatInstance* root, const RenderDeferredMgr *prePassMgr)
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: Parent(*root->getMaterial()), mDeferredMgr(prePassMgr)
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DeferredMatInstance::DeferredMatInstance(MatInstance* root, const RenderDeferredMgr *deferredMgr)
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: Parent(*root->getMaterial()), mDeferredMgr(deferredMgr)
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{
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mFeatureList = root->getRequestedFeatures();
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mVertexFormat = root->getVertexFormat();
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@ -891,8 +891,8 @@ bool DeferredMatInstance::init( const FeatureSet &features,
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}
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DeferredMatInstanceHook::DeferredMatInstanceHook( MatInstance *baseMatInst,
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const RenderDeferredMgr *prePassMgr )
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: mHookedDeferredMatInst(NULL), mDeferredManager(prePassMgr)
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const RenderDeferredMgr *deferredMgr )
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: mHookedDeferredMatInst(NULL), mDeferredManager(deferredMgr)
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{
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// If the material is a custom material then
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// hope that using DefaultDeferredMaterial gives
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@ -901,7 +901,7 @@ DeferredMatInstanceHook::DeferredMatInstanceHook( MatInstance *baseMatInst,
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{
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MatInstance* dummyInst = static_cast<MatInstance*>( MATMGR->createMatInstance( "AL_DefaultDeferredMaterial", baseMatInst->getVertexFormat() ) );
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mHookedDeferredMatInst = new DeferredMatInstance( dummyInst, prePassMgr );
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mHookedDeferredMatInst = new DeferredMatInstance( dummyInst, deferredMgr );
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mHookedDeferredMatInst->init( dummyInst->getRequestedFeatures(), baseMatInst->getVertexFormat());
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delete dummyInst;
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@ -909,7 +909,7 @@ DeferredMatInstanceHook::DeferredMatInstanceHook( MatInstance *baseMatInst,
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}
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// Create the deferred material instance.
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mHookedDeferredMatInst = new DeferredMatInstance(baseMatInst, prePassMgr);
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mHookedDeferredMatInst = new DeferredMatInstance(baseMatInst, deferredMgr);
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mHookedDeferredMatInst->getFeaturesDelegate() = baseMatInst->getFeaturesDelegate();
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// Get the features, but remove the instancing feature if the
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