mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-29 16:25:42 +00:00
Merge branch 'development' into gtest-tests
This commit is contained in:
commit
7555f1d2cc
30 changed files with 330 additions and 64 deletions
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@ -1168,9 +1168,7 @@ void Precipitation::destroySplash(Raindrop *drop)
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PROFILE_START(PrecipDestroySplash);
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if (drop == mSplashHead)
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{
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mSplashHead = NULL;
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PROFILE_END();
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return;
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mSplashHead = mSplashHead->nextSplashDrop;
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}
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if (drop->nextSplashDrop)
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@ -2955,7 +2955,7 @@ void Player::updateMove(const Move* move)
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// Clamp acceleration.
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F32 maxAcc = (mDataBlock->swimForce / getMass()) * TickSec;
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if ( false && swimSpeed > maxAcc )
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if ( swimSpeed > maxAcc )
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swimAcc *= maxAcc / swimSpeed;
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acc += swimAcc;
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@ -1141,11 +1141,11 @@ void RigidShape::updatePos(F32 dt)
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void RigidShape::updateForces(F32 /*dt*/)
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{
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if (mDisableMove) return;
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Point3F gravForce(0, 0, sRigidShapeGravity * mRigid.mass * mGravityMod);
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MatrixF currTransform;
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mRigid.getTransform(&currTransform);
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mRigid.atRest = false;
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Point3F torque(0, 0, 0);
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Point3F force(0, 0, 0);
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@ -532,3 +532,32 @@ const char* dStristr( const char* str1, const char* str2 )
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{
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return dStristr( const_cast< char* >( str1 ), str2 );
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}
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int dStrrev(char* str)
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{
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int l=dStrlen(str)-1; //get the string length
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for(int x=0;x < l;x++,l--)
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{
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str[x]^=str[l]; //triple XOR Trick
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str[l]^=str[x]; //for not using a temp
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str[x]^=str[l];
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}
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return l;
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}
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int dItoa(int n, char s[])
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{
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int i, sign;
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if ((sign = n) < 0) /* record sign */
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n = -n; /* make n positive */
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i = 0;
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do { /* generate digits in reverse order */
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s[i++] = n % 10 + '0'; /* get next digit */
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} while ((n /= 10) > 0); /* delete it */
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if (sign < 0)
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s[i++] = '-';
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s[i] = '\0';
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dStrrev(s);
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return dStrlen(s);
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}
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@ -217,6 +217,9 @@ bool dStrEndsWith(const char* str1, const char* str2);
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char* dStripPath(const char* filename);
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int dStrrev(char* str);
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int dItoa(int n, char s[]);
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//------------------------------------------------------------------------------
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// standard I/O functions [defined in platformString.cpp]
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@ -558,7 +558,12 @@ void GFXDrawUtil::draw2DSquare( const Point2F &screenPoint, F32 width, F32 spinA
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verts[0].color = verts[1].color = verts[2].color = verts[3].color = mBitmapModulation;
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if(spinAngle != 0.f)
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if (spinAngle == 0.0f)
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{
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for( S32 i = 0; i < 4; i++ )
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verts[i].point += offset;
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}
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else
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{
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MatrixF rotMatrix( EulerF( 0.0, 0.0, spinAngle ) );
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@ -58,7 +58,7 @@ public:
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void drawRectFill( const Point2I &upperLeft, const Point2I &lowerRight, const ColorI &color );
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void drawRectFill( const RectI &rect, const ColorI &color );
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void draw2DSquare( const Point2F &screenPoint, F32 width, F32 spinAngle );
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void draw2DSquare( const Point2F &screenPoint, F32 width, F32 spinAngle = 0.0f );
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//-----------------------------------------------------------------------------
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// Draw Lines
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@ -736,7 +736,7 @@ bool GuiGameListMenuProfile::onAdd()
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// We can't call enforceConstraints() here because incRefCount initializes
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// some of the things to enforce. Do a basic sanity check here instead.
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if( !dStrlen(mBitmapName) )
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if( !mBitmapName || !dStrlen(mBitmapName) )
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{
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Con::errorf( "GuiGameListMenuProfile: %s can't be created without a bitmap. Please add a 'Bitmap' property to the object definition.", getName() );
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return false;
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@ -764,8 +764,7 @@ GuiControl* GuiInspectorTypeShapeFilename::constructEditControl()
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// Change filespec
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char szBuffer[512];
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dSprintf( szBuffer, sizeof(szBuffer), "getLoadFilename(\"%s\", \"%d.apply\", %d.getData());",
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"DTS Files (*.dts)|*.dts|COLLADA Files (*.dae)|*.dae|(All Files (*.*)|*.*|", getId(), getId() );
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dSprintf( szBuffer, sizeof(szBuffer), "getLoadFormatFilename(\"%d.apply\", %d.getData());", getId(), getId() );
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mBrowseButton->setField( "Command", szBuffer );
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// Create "Open in ShapeEditor" button
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@ -32,29 +32,49 @@ extern "C"
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int (*torque_winmain)( HINSTANCE hInstance, HINSTANCE h, LPSTR lpszCmdLine, int nShow) = NULL;
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};
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bool getDllName(std::wstring& dllName)
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bool getDllName(std::wstring& dllName, const std::wstring suffix)
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{
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wchar_t filenameBuf[MAX_PATH];
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DWORD length = GetModuleFileNameW( NULL, filenameBuf, MAX_PATH );
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if(length == 0) return false;
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dllName = std::wstring(filenameBuf);
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size_t dotPos = dllName.find_last_of(L".");
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if(dotPos == std::wstring::npos) return false;
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if(dotPos == std::wstring::npos)
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{
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dllName.clear();
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return false;
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}
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dllName.erase(dotPos);
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dllName += L".dll";
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dllName += suffix + L".dll";
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return true;
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}
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int PASCAL WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int nCommandShow)
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{
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// Try to find the game DLL, which may have one of several file names.
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HMODULE hGame = NULL;
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std::wstring dllName = std::wstring();
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if(!getDllName(dllName))
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// The file name is the same as this executable's name, plus a suffix.
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const std::wstring dllSuffices[] = {L"", L" DLL"};
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const unsigned int numSuffices = sizeof(dllSuffices) / sizeof(std::wstring);
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for (unsigned int i = 0; i < numSuffices; i++)
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{
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// Attempt to glue the suffix onto the current filename.
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if(!getDllName(dllName, dllSuffices[i]))
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continue;
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// Load the DLL at that address.
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hGame = LoadLibraryW(dllName.c_str());
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if (hGame)
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break;
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}
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if(!dllName.length())
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{
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MessageBoxW(NULL, L"Unable to find game dll", L"Error", MB_OK|MB_ICONWARNING);
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return -1;
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}
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HMODULE hGame = LoadLibraryW(dllName.c_str());
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if (!hGame)
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{
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wchar_t error[4096];
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@ -35,27 +35,27 @@ QuatF& QuatF::set( const EulerF & e )
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F32 cx, sx;
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F32 cy, sy;
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F32 cz, sz;
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mSinCos( -e.x * 0.5f, sx, cx );
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mSinCos( -e.y * 0.5f, sy, cy );
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mSinCos( -e.z * 0.5f, sz, cz );
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mSinCos( e.x * 0.5f, sx, cx );
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mSinCos( e.y * 0.5f, sy, cy );
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mSinCos( e.z * 0.5f, sz, cz );
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// Qyaw(z) = [ (0, 0, sin z/2), cos z/2 ]
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// Qyaw(z) = [ (0, 0, sin z/2), cos z/2 ]
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// Qpitch(x) = [ (sin x/2, 0, 0), cos x/2 ]
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// Qroll(y) = [ (0, sin y/2, 0), cos y/2 ]
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// this = Qresult = Qyaw*Qpitch*Qroll ZXY
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// Qroll(y) = [ (0, sin y/2, 0), cos y/2 ]
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// this = Qresult = Qyaw*Qpitch*Qroll ZXY
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//
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// The code that folows is a simplification of:
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// roll*=pitch;
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// roll*=yaw;
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// *this = roll;
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// roll*=pitch;
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// roll*=yaw;
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// *this = roll;
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F32 cycz, sysz, sycz, cysz;
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cycz = cy*cz;
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sysz = sy*sz;
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sycz = sy*cz;
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cysz = cy*sz;
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w = cycz*cx + sysz*sx;
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w = cycz*cx - sysz*sx;
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x = cycz*sx + sysz*cx;
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y = sycz*cx - cysz*sx;
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y = sycz*cx + cysz*sx;
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z = cysz*cx - sycz*sx;
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return *this;
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63
Engine/source/math/test/mQuatTest.cpp
Normal file
63
Engine/source/math/test/mQuatTest.cpp
Normal file
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@ -0,0 +1,63 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2014 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TESTS_ENABLED
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#include "testing/unitTesting.h"
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#include "math/mQuat.h"
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#include "math/mAngAxis.h"
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#include "math/mMatrix.h"
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/// For testing things that should be close to 0, but accounting for floating-
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/// point inaccuracy.
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static const F32 epsilon = 1e-3f;
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/// Test quaternions for equality by expecting the angle between them to be
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/// close to 0.
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#define EXPECT_QUAT_EQ(q1, q2) EXPECT_LT(q1.angleBetween(q2), epsilon)
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TEST(QuatF, AngleBetween)
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{
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QuatF p(QuatF::Identity), q(QuatF::Identity);
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EXPECT_LT(p.angleBetween(q), epsilon)
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<< "Angle between identity quaternions should be ~0.";
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p.set(EulerF(0.1, 0.15, -0.2));
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q = p;
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EXPECT_LT(p.angleBetween(q), epsilon)
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<< "Angle between identical quaternions should be ~0.";
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}
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/// Test conversion from EulerF.
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TEST(QuatF, Construction)
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{
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EulerF eId(0, 0, 0);
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EXPECT_QUAT_EQ(QuatF(eId), QuatF::Identity)
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<< "Quaternions constructed from identity EulerF and QuatF::Identity not equal.";
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EulerF eRot(0.0f, -0.0f, 1.5707963267948966f);
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MatrixF mat(eRot);
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AngAxisF aaRot(mat);
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EXPECT_QUAT_EQ(QuatF(eRot), QuatF(aaRot))
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<< "Quaternions constructed from EulerF and AngAxisF not equal.";
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}
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#endif
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@ -50,6 +50,15 @@
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#include "core/util/zip/zipVolume.h"
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#include "gfx/bitmap/gBitmap.h"
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MODULE_BEGIN( ColladaShapeLoader )
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MODULE_INIT_AFTER( ShapeLoader )
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MODULE_INIT
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{
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TSShapeLoader::addFormat("Collada", "dae");
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TSShapeLoader::addFormat("Google Earth", "kmz");
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}
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MODULE_END;
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//
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static DAE sDAE; // Collada model database (holds the last loaded file)
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static Torque::Path sLastPath; // Path of the last loaded Collada file
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|
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@ -21,6 +21,7 @@
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "console/engineAPI.h"
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#include "ts/loader/tsShapeLoader.h"
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#include "core/volume.h"
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@ -30,6 +31,14 @@
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#include "ts/tsShapeInstance.h"
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#include "ts/tsMaterialList.h"
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MODULE_BEGIN( ShapeLoader )
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MODULE_INIT_AFTER( GFX )
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MODULE_INIT
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{
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TSShapeLoader::addFormat("Torque DTS", "dts");
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TSShapeLoader::addFormat("Torque DSQ", "dsq");
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}
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MODULE_END;
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const F32 TSShapeLoader::DefaultTime = -1.0f;
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const F64 TSShapeLoader::MinFrameRate = 15.0f;
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@ -37,6 +46,8 @@ const F64 TSShapeLoader::MaxFrameRate = 60.0f;
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const F64 TSShapeLoader::AppGroundFrameRate = 10.0f;
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Torque::Path TSShapeLoader::shapePath;
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Vector<TSShapeLoader::ShapeFormat> TSShapeLoader::smFormats;
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//------------------------------------------------------------------------------
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// Utility functions
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@ -1270,3 +1281,53 @@ TSShapeLoader::~TSShapeLoader()
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delete appSequences[iSeq];
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appSequences.clear();
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}
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// Static functions to handle supported formats for shape loader.
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void TSShapeLoader::addFormat(String name, String extension)
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{
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ShapeFormat newFormat;
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newFormat.mName = name;
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newFormat.mExtension = extension;
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smFormats.push_back(newFormat);
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}
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String TSShapeLoader::getFormatExtensions()
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{
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// "*.dsq TAB *.dae TAB
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StringBuilder output;
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for(U32 n = 0; n < smFormats.size(); ++n)
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{
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output.append("*.");
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output.append(smFormats[n].mExtension);
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output.append("\t");
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}
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return output.end();
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}
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String TSShapeLoader::getFormatFilters()
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{
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// "DSQ Files|*.dsq|COLLADA Files|*.dae|"
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StringBuilder output;
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for(U32 n = 0; n < smFormats.size(); ++n)
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{
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output.append(smFormats[n].mName);
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output.append("|*.");
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output.append(smFormats[n].mExtension);
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output.append("|");
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}
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return output.end();
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}
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DefineConsoleFunction( getFormatExtensions, const char*, ( ),,
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"Returns a list of supported shape format extensions separated by tabs."
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"Example output: *.dsq TAB *.dae TAB")
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{
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return Con::getReturnBuffer(TSShapeLoader::getFormatExtensions());
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}
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DefineConsoleFunction( getFormatFilters, const char*, ( ),,
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"Returns a list of supported shape formats in filter form.\n"
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||||
"Example output: DSQ Files|*.dsq|COLLADA Files|*.dae|")
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||||
{
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return Con::getReturnBuffer(TSShapeLoader::getFormatFilters());
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}
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|
|
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@ -45,6 +45,19 @@
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|||
class TSShapeLoader
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{
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||||
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||||
// Supported Format List
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||||
protected:
|
||||
struct ShapeFormat
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||||
{
|
||||
String mName;
|
||||
String mExtension;
|
||||
};
|
||||
static Vector<ShapeFormat> smFormats;
|
||||
public:
|
||||
static void addFormat(String name, String extension);
|
||||
static String getFormatExtensions();
|
||||
static String getFormatFilters();
|
||||
|
||||
public:
|
||||
enum eLoadPhases
|
||||
{
|
||||
|
|
|
|||
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