retweaked filter for wether ot not to supress the zonelight culling methods when not in the diffuse pass

This commit is contained in:
Azaezel 2018-12-05 10:55:29 -06:00
parent 10b7630312
commit 74ca8d106c
3 changed files with 4 additions and 4 deletions

View file

@ -134,7 +134,7 @@ public:
virtual void registerLocalLight( LightInfo *light );
virtual void unregisterLocalLight( LightInfo *light );
virtual void registerGlobalLights( const Frustum *frustum, bool staticlighting, bool cullSceneLights = true );
virtual void registerGlobalLights( const Frustum *frustum, bool staticlighting, bool enableZoneLightCulling = false );
virtual void unregisterAllLights();
/// Returns all unsorted and un-scored lights (both global and local).