diff --git a/Engine/source/gfx/gl/gfxGLCircularVolatileBuffer.h b/Engine/source/gfx/gl/gfxGLCircularVolatileBuffer.h index c291cb229..6d7d0e4b1 100644 --- a/Engine/source/gfx/gl/gfxGLCircularVolatileBuffer.h +++ b/Engine/source/gfx/gl/gfxGLCircularVolatileBuffer.h @@ -143,6 +143,11 @@ public: init(); } + ~GLCircularVolatileBuffer() + { + glDeleteBuffers(1, &mBufferName); + } + void init() { glGenBuffers(1, &mBufferName); @@ -290,4 +295,4 @@ protected: }; -#endif \ No newline at end of file +#endif diff --git a/Engine/source/gfx/gl/gfxGLTextureTarget.cpp b/Engine/source/gfx/gl/gfxGLTextureTarget.cpp index 1569b9a85..ddb308adc 100644 --- a/Engine/source/gfx/gl/gfxGLTextureTarget.cpp +++ b/Engine/source/gfx/gl/gfxGLTextureTarget.cpp @@ -260,7 +260,10 @@ GFXGLTextureTarget::GFXGLTextureTarget() : mCopyFboSrc(0), mCopyFboDst(0) GFXGLTextureTarget::~GFXGLTextureTarget() { - GFXTextureManager::removeEventDelegate( this, &GFXGLTextureTarget::_onTextureEvent ); + GFXTextureManager::removeEventDelegate(this, &GFXGLTextureTarget::_onTextureEvent); + + glDeleteFramebuffers(1, &mCopyFboSrc); + glDeleteFramebuffers(1, &mCopyFboDst); } const Point2I GFXGLTextureTarget::getSize() diff --git a/Engine/source/gfx/gl/gfxGLWindowTarget.cpp b/Engine/source/gfx/gl/gfxGLWindowTarget.cpp index c02ff1bc3..c00506835 100644 --- a/Engine/source/gfx/gl/gfxGLWindowTarget.cpp +++ b/Engine/source/gfx/gl/gfxGLWindowTarget.cpp @@ -42,6 +42,14 @@ GFXGLWindowTarget::GFXGLWindowTarget(PlatformWindow *win, GFXDevice *d) win->appEvent.notify(this, &GFXGLWindowTarget::_onAppSignal); } +GFXGLWindowTarget::~GFXGLWindowTarget() +{ + if(glIsFramebuffer(mCopyFBO)) + { + glDeleteFramebuffers(1, &mCopyFBO); + } +} + void GFXGLWindowTarget::resetMode() { if(mWindow->getVideoMode().fullScreen != mWindow->isFullscreen()) diff --git a/Engine/source/gfx/gl/gfxGLWindowTarget.h b/Engine/source/gfx/gl/gfxGLWindowTarget.h index 4baa6a53f..af368e192 100644 --- a/Engine/source/gfx/gl/gfxGLWindowTarget.h +++ b/Engine/source/gfx/gl/gfxGLWindowTarget.h @@ -30,6 +30,8 @@ class GFXGLWindowTarget : public GFXWindowTarget public: GFXGLWindowTarget(PlatformWindow *win, GFXDevice *d); + ~GFXGLWindowTarget(); + const Point2I getSize() { return mWindow->getClientExtent(); @@ -64,4 +66,4 @@ private: void _WindowPresent(); }; -#endif \ No newline at end of file +#endif