Fixes issue where it would try and load a SIS file even if it doesnt exist

Fixed warning about use of invalid function 'setEnabled' instead of 'setActive'
Fixed formatting of a schedule call in ExmapleGameMode
Fixed EditorOpenMission logic to correctly get and use levelAsset
Removed unneeded continues from menuInputButtons' refresh()
Updated settings.xml to have sorted order for future consistency
This commit is contained in:
Areloch 2020-08-26 13:40:04 -05:00
parent 5544951b5d
commit 7405453123
7 changed files with 263 additions and 256 deletions

View file

@ -43,7 +43,7 @@ function ExampleGameMode::onMissionStart(%this)
// Start the game timer
if (%this.duration)
%this.gameSchedule = schedule(%this.duration * 1000, "onGameDurationEnd");
%this.gameSchedule = schedule(%this.duration * 1000, 0, "onGameDurationEnd");
%this.running = true;
}