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Corrected spacing on the brackets to line them back up
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1 changed files with 2 additions and 2 deletions
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@ -28,10 +28,10 @@
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#include "math/mBox.h"
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#include "math/mBox.h"
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inline Point3F DTStoRC(F32 x, F32 y, F32 z) { return Point3F(x, z, -y); }
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inline Point3F DTStoRC(F32 x, F32 y, F32 z) { return Point3F(x, z, -y); }
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inline Point3F DTStoRC(const Point3F& point) { return Point3F(point.x, point.z, -point.y); }
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inline Point3F DTStoRC(const Point3F& point){ return Point3F(point.x, point.z, -point.y); }
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inline Point3F RCtoDTS(const F32* xyz) { return Point3F(xyz[0], -xyz[2], xyz[1]); }
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inline Point3F RCtoDTS(const F32* xyz) { return Point3F(xyz[0], -xyz[2], xyz[1]); }
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inline Point3F RCtoDTS(F32 x, F32 y, F32 z) { return Point3F(x, -z, y); }
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inline Point3F RCtoDTS(F32 x, F32 y, F32 z) { return Point3F(x, -z, y); }
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inline Point3F RCtoDTS(const Point3F& point) { return Point3F(point.x, -point.z, point.y); }
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inline Point3F RCtoDTS(const Point3F& point){ return Point3F(point.x, -point.z, point.y); }
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inline Box3F DTStoRC(const Box3F& box)
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inline Box3F DTStoRC(const Box3F& box)
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{
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{
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return Box3F(box.minExtents.x, box.minExtents.z, -box.maxExtents.y,
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return Box3F(box.minExtents.x, box.minExtents.z, -box.maxExtents.y,
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