mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-27 15:25:40 +00:00
review notes from Az
Should render fallback for namedTarget if namedTarget fails Add safety around namedtarget getTexture to stop assert Missing assets should revert to fallback image and print a warning to console Remove REFACTOR tag from all macros.
This commit is contained in:
parent
b707b2e2b7
commit
73ad92b757
60 changed files with 189 additions and 164 deletions
|
|
@ -17,7 +17,7 @@ private:
|
|||
|
||||
protected:
|
||||
|
||||
DECLARE_IMAGEASSET_REFACTOR(GuiChunkedBitmapCtrl, Bitmap, GFXDefaultGUIProfile)
|
||||
DECLARE_IMAGEASSET(GuiChunkedBitmapCtrl, Bitmap, GFXDefaultGUIProfile)
|
||||
|
||||
bool mUseVariable;
|
||||
bool mTile;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue