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review notes from Az
Should render fallback for namedTarget if namedTarget fails Add safety around namedtarget getTexture to stop assert Missing assets should revert to fallback image and print a warning to console Remove REFACTOR tag from all macros.
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60 changed files with 189 additions and 164 deletions
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@ -126,7 +126,7 @@ protected:
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NumBitmapModes = 2
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};
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DECLARE_IMAGEASSET_ARRAY_REFACTOR(GuiPopUpMenuCtrl, Bitmap, GFXDefaultGUIProfile, NumBitmapModes)
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DECLARE_IMAGEASSET_ARRAY(GuiPopUpMenuCtrl, Bitmap, GFXDefaultGUIProfile, NumBitmapModes)
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Point2I mBitmapBounds; // Added
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S32 mIdMax;
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