review notes from Az

Should render fallback for namedTarget if namedTarget fails
Add safety around namedtarget getTexture to stop assert
Missing assets should revert to fallback image and print a warning to console
Remove REFACTOR tag from all macros.
This commit is contained in:
marauder2k7 2025-03-30 11:22:42 +01:00
parent b707b2e2b7
commit 73ad92b757
60 changed files with 189 additions and 164 deletions

View file

@ -39,7 +39,7 @@ protected:
/// Name of the bitmap file. If this is 'texhandle' the bitmap is not loaded
/// from a file but rather set explicitly on the control.
DECLARE_IMAGEASSET_REFACTOR(GuiBitmapCtrl, Bitmap, GFXDefaultGUIProfile)
DECLARE_IMAGEASSET(GuiBitmapCtrl, Bitmap, GFXDefaultGUIProfile)
Point2I mStartPoint;
ColorI mColor;