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review notes from Az
Should render fallback for namedTarget if namedTarget fails Add safety around namedtarget getTexture to stop assert Missing assets should revert to fallback image and print a warning to console Remove REFACTOR tag from all macros.
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60 changed files with 189 additions and 164 deletions
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@ -55,9 +55,9 @@ GuiToolboxButtonCtrl::GuiToolboxButtonCtrl()
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void GuiToolboxButtonCtrl::initPersistFields()
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{
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docsURL;
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INITPERSISTFIELD_IMAGEASSET_REFACTOR(NormalBitmap, GuiToolboxButtonCtrl, "");
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INITPERSISTFIELD_IMAGEASSET_REFACTOR(LoweredBitmap, GuiToolboxButtonCtrl, "");
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INITPERSISTFIELD_IMAGEASSET_REFACTOR(HoverBitmap, GuiToolboxButtonCtrl, "");
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INITPERSISTFIELD_IMAGEASSET(NormalBitmap, GuiToolboxButtonCtrl, "");
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INITPERSISTFIELD_IMAGEASSET(LoweredBitmap, GuiToolboxButtonCtrl, "");
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INITPERSISTFIELD_IMAGEASSET(HoverBitmap, GuiToolboxButtonCtrl, "");
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Parent::initPersistFields();
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}
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