review notes from Az

Should render fallback for namedTarget if namedTarget fails
Add safety around namedtarget getTexture to stop assert
Missing assets should revert to fallback image and print a warning to console
Remove REFACTOR tag from all macros.
This commit is contained in:
marauder2k7 2025-03-30 11:22:42 +01:00
parent b707b2e2b7
commit 73ad92b757
60 changed files with 189 additions and 164 deletions

View file

@ -118,7 +118,7 @@ protected:
F32 mScale;
bool mFlareEnabled;
DECLARE_IMAGEASSET_REFACTOR(LightFlareData, FlareTexture, GFXStaticTextureSRGBProfile)
DECLARE_IMAGEASSET(LightFlareData, FlareTexture, GFXStaticTextureSRGBProfile)
F32 mOcclusionRadius;
bool mRenderReflectPass;