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review notes from Az
Should render fallback for namedTarget if namedTarget fails Add safety around namedtarget getTexture to stop assert Missing assets should revert to fallback image and print a warning to console Remove REFACTOR tag from all macros.
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60 changed files with 189 additions and 164 deletions
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@ -106,7 +106,7 @@ class LevelInfo : public NetObject
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void _onLMActivate(const char *lm, bool enable);
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protected:
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DECLARE_IMAGEASSET_REFACTOR(LevelInfo, AccuTexture, GFXStaticTextureSRGBProfile)
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DECLARE_IMAGEASSET(LevelInfo, AccuTexture, GFXStaticTextureSRGBProfile)
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public:
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