review notes from Az

Should render fallback for namedTarget if namedTarget fails
Add safety around namedtarget getTexture to stop assert
Missing assets should revert to fallback image and print a warning to console
Remove REFACTOR tag from all macros.
This commit is contained in:
marauder2k7 2025-03-30 11:22:42 +01:00
parent b707b2e2b7
commit 73ad92b757
60 changed files with 189 additions and 164 deletions

View file

@ -122,7 +122,7 @@ public:
F32 times[ NUM_TIME_KEYS ];
LinearColorF colors[ NUM_TIME_KEYS ];
DECLARE_IMAGEASSET_ARRAY_REFACTOR(SplashData, Texture, GFXStaticTextureSRGBProfile, NUM_TEX)
DECLARE_IMAGEASSET_ARRAY(SplashData, Texture, GFXStaticTextureSRGBProfile, NUM_TEX)
ExplosionData* explosion;
S32 explosionId;