* BugFix: Correct convexDecomp compilation by setting the LINUX flag when necessary.

* BugFix: Update OpenAL to correct a compilation error on Linux.
This commit is contained in:
Robert MacGregor 2022-05-30 16:32:45 -04:00
parent e071f1d901
commit 7380161054
234 changed files with 30864 additions and 7523 deletions

View file

@ -18,24 +18,24 @@
#include "AL/alc.h"
#include "albyte.h"
#include "alcontext.h"
#include "alc/context.h"
#include "alc/effects/base.h"
#include "alc/inprogext.h"
#include "almalloc.h"
#include "async_event.h"
#include "core/async_event.h"
#include "core/except.h"
#include "core/logging.h"
#include "effects/base.h"
#include "inprogext.h"
#include "core/voice_change.h"
#include "opthelpers.h"
#include "ringbuffer.h"
#include "threads.h"
#include "voice_change.h"
static int EventThread(ALCcontext *context)
{
RingBuffer *ring{context->mAsyncEvents.get()};
bool quitnow{false};
while LIKELY(!quitnow)
while(likely(!quitnow))
{
auto evt_data = ring->getReadVector().first;
if(evt_data.len == 0)
@ -54,10 +54,10 @@ static int EventThread(ALCcontext *context)
al::destroy_at(evt_ptr);
ring->readAdvance(1);
quitnow = evt.EnumType == EventType_KillThread;
if UNLIKELY(quitnow) break;
quitnow = evt.EnumType == AsyncEvent::KillThread;
if(unlikely(quitnow)) break;
if(evt.EnumType == EventType_ReleaseEffectState)
if(evt.EnumType == AsyncEvent::ReleaseEffectState)
{
evt.u.mEffectState->release();
continue;
@ -66,41 +66,38 @@ static int EventThread(ALCcontext *context)
uint enabledevts{context->mEnabledEvts.load(std::memory_order_acquire)};
if(!context->mEventCb) continue;
if(evt.EnumType == EventType_SourceStateChange)
if(evt.EnumType == AsyncEvent::SourceStateChange)
{
if(!(enabledevts&EventType_SourceStateChange))
if(!(enabledevts&AsyncEvent::SourceStateChange))
continue;
ALuint state{};
std::string msg{"Source ID " + std::to_string(evt.u.srcstate.id)};
msg += " state has changed to ";
switch(evt.u.srcstate.state)
{
case VChangeState::Reset:
case AsyncEvent::SrcState::Reset:
msg += "AL_INITIAL";
state = AL_INITIAL;
break;
case VChangeState::Stop:
case AsyncEvent::SrcState::Stop:
msg += "AL_STOPPED";
state = AL_STOPPED;
break;
case VChangeState::Play:
case AsyncEvent::SrcState::Play:
msg += "AL_PLAYING";
state = AL_PLAYING;
break;
case VChangeState::Pause:
case AsyncEvent::SrcState::Pause:
msg += "AL_PAUSED";
state = AL_PAUSED;
break;
/* Shouldn't happen */
case VChangeState::Restart:
break;
}
context->mEventCb(AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT, evt.u.srcstate.id,
state, static_cast<ALsizei>(msg.length()), msg.c_str(), context->mEventParam);
}
else if(evt.EnumType == EventType_BufferCompleted)
else if(evt.EnumType == AsyncEvent::BufferCompleted)
{
if(!(enabledevts&EventType_BufferCompleted))
if(!(enabledevts&AsyncEvent::BufferCompleted))
continue;
std::string msg{std::to_string(evt.u.bufcomp.count)};
if(evt.u.bufcomp.count == 1) msg += " buffer completed";
@ -109,9 +106,9 @@ static int EventThread(ALCcontext *context)
evt.u.bufcomp.count, static_cast<ALsizei>(msg.length()), msg.c_str(),
context->mEventParam);
}
else if(evt.EnumType == EventType_Disconnected)
else if(evt.EnumType == AsyncEvent::Disconnected)
{
if(!(enabledevts&EventType_Disconnected))
if(!(enabledevts&AsyncEvent::Disconnected))
continue;
context->mEventCb(AL_EVENT_TYPE_DISCONNECTED_SOFT, 0, 0,
static_cast<ALsizei>(strlen(evt.u.disconnect.msg)), evt.u.disconnect.msg,
@ -146,7 +143,7 @@ void StopEventThrd(ALCcontext *ctx)
evt_data = ring->getWriteVector().first;
} while(evt_data.len == 0);
}
::new(evt_data.buf) AsyncEvent{EventType_KillThread};
al::construct_at(reinterpret_cast<AsyncEvent*>(evt_data.buf), AsyncEvent::KillThread);
ring->writeAdvance(1);
ctx->mEventSem.post();
@ -158,7 +155,7 @@ AL_API void AL_APIENTRY alEventControlSOFT(ALsizei count, const ALenum *types, A
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if(unlikely(!context)) return;
if(count < 0) context->setError(AL_INVALID_VALUE, "Controlling %d events", count);
if(count <= 0) return;
@ -170,11 +167,11 @@ START_API_FUNC
[&flags](ALenum type) noexcept -> bool
{
if(type == AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT)
flags |= EventType_BufferCompleted;
flags |= AsyncEvent::BufferCompleted;
else if(type == AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT)
flags |= EventType_SourceStateChange;
flags |= AsyncEvent::SourceStateChange;
else if(type == AL_EVENT_TYPE_DISCONNECTED_SOFT)
flags |= EventType_Disconnected;
flags |= AsyncEvent::Disconnected;
else
return false;
return true;
@ -204,7 +201,7 @@ START_API_FUNC
/* Wait to ensure the event handler sees the changed flags before
* returning.
*/
std::lock_guard<std::mutex>{context->mEventCbLock};
std::lock_guard<std::mutex> _{context->mEventCbLock};
}
}
END_API_FUNC
@ -213,7 +210,7 @@ AL_API void AL_APIENTRY alEventCallbackSOFT(ALEVENTPROCSOFT callback, void *user
START_API_FUNC
{
ContextRef context{GetContextRef()};
if UNLIKELY(!context) return;
if(unlikely(!context)) return;
std::lock_guard<std::mutex> _{context->mPropLock};
std::lock_guard<std::mutex> __{context->mEventCbLock};