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https://github.com/TorqueGameEngines/Torque3D.git
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* BugFix: Correct convexDecomp compilation by setting the LINUX flag when necessary.
* BugFix: Update OpenAL to correct a compilation error on Linux.
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e071f1d901
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7380161054
234 changed files with 30864 additions and 7523 deletions
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@ -39,17 +39,23 @@
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#include "AL/efx.h"
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#include "albit.h"
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#include "alcmain.h"
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#include "alcontext.h"
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#include "alc/context.h"
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#include "alc/device.h"
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#include "alc/effects/base.h"
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#include "alc/inprogext.h"
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#include "almalloc.h"
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#include "alnumeric.h"
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#include "alstring.h"
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#include "core/except.h"
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#include "core/logging.h"
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#include "effects/base.h"
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#include "opthelpers.h"
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#include "vector.h"
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#ifdef ALSOFT_EAX
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#include <cassert>
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#include "eax_exception.h"
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#endif // ALSOFT_EAX
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const EffectList gEffectList[16]{
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{ "eaxreverb", EAXREVERB_EFFECT, AL_EFFECT_EAXREVERB },
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@ -181,12 +187,12 @@ ALeffect *AllocEffect(ALCdevice *device)
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{
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auto sublist = std::find_if(device->EffectList.begin(), device->EffectList.end(),
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[](const EffectSubList &entry) noexcept -> bool
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{ return entry.FreeMask != 0; }
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);
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{ return entry.FreeMask != 0; });
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auto lidx = static_cast<ALuint>(std::distance(device->EffectList.begin(), sublist));
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auto slidx = static_cast<ALuint>(al::countr_zero(sublist->FreeMask));
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ASSUME(slidx < 64);
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ALeffect *effect{::new (sublist->Effects + slidx) ALeffect{}};
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ALeffect *effect{al::construct_at(sublist->Effects + slidx)};
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InitEffectParams(effect, AL_EFFECT_NULL);
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/* Add 1 to avoid effect ID 0. */
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@ -233,7 +239,7 @@ START_API_FUNC
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context->setError(AL_INVALID_VALUE, "Generating %d effects", n);
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if UNLIKELY(n <= 0) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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if(!EnsureEffects(device, static_cast<ALuint>(n)))
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{
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@ -273,7 +279,7 @@ START_API_FUNC
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context->setError(AL_INVALID_VALUE, "Deleting %d effects", n);
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if UNLIKELY(n <= 0) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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/* First try to find any effects that are invalid. */
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@ -304,7 +310,7 @@ START_API_FUNC
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ContextRef context{GetContextRef()};
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if LIKELY(context)
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{
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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if(!effect || LookupEffect(device, effect))
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return AL_TRUE;
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@ -319,7 +325,7 @@ START_API_FUNC
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ContextRef context{GetContextRef()};
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if UNLIKELY(!context) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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ALeffect *aleffect{LookupEffect(device, effect)};
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@ -369,7 +375,7 @@ START_API_FUNC
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ContextRef context{GetContextRef()};
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if UNLIKELY(!context) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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ALeffect *aleffect{LookupEffect(device, effect)};
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@ -392,7 +398,7 @@ START_API_FUNC
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ContextRef context{GetContextRef()};
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if UNLIKELY(!context) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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ALeffect *aleffect{LookupEffect(device, effect)};
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@ -415,7 +421,7 @@ START_API_FUNC
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ContextRef context{GetContextRef()};
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if UNLIKELY(!context) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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ALeffect *aleffect{LookupEffect(device, effect)};
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@ -438,7 +444,7 @@ START_API_FUNC
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ContextRef context{GetContextRef()};
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if UNLIKELY(!context) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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const ALeffect *aleffect{LookupEffect(device, effect)};
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@ -470,7 +476,7 @@ START_API_FUNC
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ContextRef context{GetContextRef()};
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if UNLIKELY(!context) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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const ALeffect *aleffect{LookupEffect(device, effect)};
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@ -493,7 +499,7 @@ START_API_FUNC
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ContextRef context{GetContextRef()};
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if UNLIKELY(!context) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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const ALeffect *aleffect{LookupEffect(device, effect)};
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@ -516,7 +522,7 @@ START_API_FUNC
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ContextRef context{GetContextRef()};
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if UNLIKELY(!context) return;
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ALCdevice *device{context->mDevice.get()};
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ALCdevice *device{context->mALDevice.get()};
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std::lock_guard<std::mutex> _{device->EffectLock};
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const ALeffect *aleffect{LookupEffect(device, effect)};
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@ -744,3 +750,16 @@ void LoadReverbPreset(const char *name, ALeffect *effect)
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WARN("Reverb preset '%s' not found\n", name);
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}
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bool IsValidEffectType(ALenum type) noexcept
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{
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if(type == AL_EFFECT_NULL)
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return true;
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for(const auto &effect_item : gEffectList)
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{
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if(type == effect_item.val && !DisabledEffects[effect_item.type])
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return true;
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}
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return false;
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}
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