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Implement basic keyboard & mouse support for openvr overlays
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6 changed files with 167 additions and 21 deletions
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@ -124,6 +124,7 @@ public:
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void invalidText(bool playSound = true);
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void validText();
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bool isValidText();
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inline bool isPasswordText() { return mPasswordText; }
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bool isAllTextSelected();
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void selectAllText();
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@ -286,6 +286,8 @@ class GuiControl : public SimGroup
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const char * getConsoleCommand(); ///< Returns the name of the function bound to this GuiControl
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LangTable *getGUILangTable(void);
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const UTF8 *getGUIString(S32 id);
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inline String& getTooltip() { return mTooltip; } ///< Returns the tooltip
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/// @}
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