mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils)
This commit is contained in:
parent
40037b8b51
commit
733347fd61
9 changed files with 68 additions and 68 deletions
|
|
@ -210,8 +210,8 @@ ConsoleFunction( loadColladaLights, bool, 2, 4,
|
|||
upAxis = root->getAsset()->getUp_axis()->getValue();
|
||||
}
|
||||
|
||||
ColladaUtils::getOptions().unit = unit;
|
||||
ColladaUtils::getOptions().upAxis = upAxis;
|
||||
ColladaUtils::getOptions().mUnit = unit;
|
||||
ColladaUtils::getOptions().mUpAxis = upAxis;
|
||||
|
||||
// First grab all of the top-level nodes
|
||||
Vector<ColladaAppNode*> sceneNodes;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue