Merge pull request #370 from Areloch/MiscBaseGameUIFixes

Misc. BaseGame UI fixes
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Brian Roberts 2020-10-28 20:24:33 -05:00 committed by GitHub
commit 72ee2260ca
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3 changed files with 21 additions and 4 deletions

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@ -391,7 +391,7 @@ void GuiGameListMenuCtrl::onRenderKeybindOption(Row* row, Point2I currentOffset)
//drawer->drawBitmap(row->mBitmap, )
Point2I button;
button.x = currentOffset.x + columnSplit + (columnSplit / 2)/* + (optionWidth / 2)*/;
button.x = currentOffset.x + columnSplit + (columnSplit / 2.5)/* + (optionWidth / 2)*/;
button.y = currentOffset.y + (rowHeight / 4);
Point2I buttonSize;
@ -885,6 +885,14 @@ bool GuiGameListMenuCtrl::onKeyDown(const GuiEvent &event)
changeRow(1);
return true;
case KEY_LEFT:
changeOption(-1);
return true;
case KEY_RIGHT:
changeOption(1);
return true;
case KEY_A:
case KEY_RETURN:
case KEY_NUMPADENTER: