From 72acec0a3fd2e5c4254b3cb571b78737650475aa Mon Sep 17 00:00:00 2001 From: Azaezel Date: Thu, 7 Feb 2019 09:55:52 -0600 Subject: [PATCH] set the alignedarray sizes to maxprobes, reguardless of actual probe count --- Engine/source/renderInstance/renderProbeMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/renderInstance/renderProbeMgr.cpp b/Engine/source/renderInstance/renderProbeMgr.cpp index 876dceff0..451c0ee8b 100644 --- a/Engine/source/renderInstance/renderProbeMgr.cpp +++ b/Engine/source/renderInstance/renderProbeMgr.cpp @@ -770,7 +770,7 @@ void RenderProbeMgr::render( SceneRenderState *state ) GFX->setCubeArrayTexture(4, mCubemapArray); GFX->setCubeArrayTexture(5, mIrradArray); - + count = MAXPROBECOUNT; //Final packing AlignedArray _probePositions(count, sizeof(Point4F), (U8*)probePositions.address(), false); AlignedArray _probeBBMin(count, sizeof(Point4F), (U8*)probeBBMin.address(), false);