* BugFix: Correct an ASAN reported memory access error when calling updateHeight on GuiGameListMenuCtrl when an invalid profile is initially set.

This commit is contained in:
Robert MacGregor 2021-11-02 08:16:54 -04:00
parent a0e0e1f220
commit 724e4f423c

View file

@ -543,7 +543,8 @@ Point2I GuiGameListMenuCtrl::getMinExtent() const
{
Point2I parentMin = Parent::getMinExtent();
GuiGameListMenuProfile * profile = (GuiGameListMenuProfile *) mProfile;
GuiGameListMenuProfile * profile = dynamic_cast<GuiGameListMenuProfile*>(mProfile);
AssertFatal(profile, "Invalid profile for GuiGameListMenuCtrl!");
S32 minHeight = 0;
S32 rowHeight = profile->getRowHeight();
@ -632,10 +633,13 @@ void GuiGameListMenuCtrl::enforceConstraints()
void GuiGameListMenuCtrl::updateHeight()
{
S32 minHeight = getMinExtent().y;
if (getHeight() < minHeight)
if (hasValidProfile())
{
setHeight(minHeight);
S32 minHeight = getMinExtent().y;
if (getHeight() < minHeight)
{
setHeight(minHeight);
}
}
}