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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts: # Templates/BaseGame/game/data/ui/guis/loadingGui.gui # Templates/BaseGame/game/data/ui/guis/mainMenu.gui # Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui # Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui # Templates/BaseGame/game/tools/forestEditor/brushes.tscript
This commit is contained in:
commit
717c7acca9
2266 changed files with 48780 additions and 26034 deletions
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@ -0,0 +1,7 @@
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<GUIAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="MeshRoadEditorGui,EditorGuiGroup"
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scriptFile="@assetFile=meshRoadEditorGui.gui"
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GUIFile="@assetFile=meshRoadEditorGui.gui"
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VersionId="1" />
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@ -0,0 +1,7 @@
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<GUIAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="MeshRoadEditorSettingsTab,EditorGuiGroup"
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scriptFile="@assetFile=meshRoadEditorSettingsTab.gui"
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GUIFile="@assetFile=meshRoadEditorSettingsTab.gui"
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VersionId="1" />
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@ -0,0 +1,7 @@
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<GUIAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="MeshRoadEditorToolbar,EditorGuiGroup"
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scriptFile="@assetFile=meshRoadEditorToolbar.gui"
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GUIFile="@assetFile=meshRoadEditorToolbar.gui"
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VersionId="1" />
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@ -76,7 +76,7 @@ function MeshRoadEditorPlugin::onWorldEditorStartup( %this )
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// Add ourselves to the ToolsToolbar
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%tooltip = "Mesh Road Editor (" @ %accel @ ")";
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EditorGui.addToToolsToolbar( "MeshRoadEditorPlugin", "MeshRoadEditorPalette", expandFilename("tools/worldEditor/images/toolbar/mesh-road-editor"), %tooltip );
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EditorGui.addToToolsToolbar( "MeshRoadEditorPlugin", "MeshRoadEditorPalette", "ToolsModule:mesh_road_editor_n_image", %tooltip );
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//connect editor windows
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GuiWindowCtrl::attach( MeshRoadEditorOptionsWindow, MeshRoadEditorTreeWindow);
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@ -223,4 +223,4 @@ function MeshRoadEditorPlugin::writeSettings( %this )
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EditorSettings.setValue( "SideMaterialName", MeshRoadEditorGui.sideMaterialName );
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EditorSettings.endGroup();
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}
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}
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@ -52,7 +52,7 @@ $guiContent = new GuiControl(MeshRoadEditorToolbar,EditorGuiGroup) {
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tooltipprofile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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toolTip = "Show Spline (Z)";
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bitmap = "tools/worldEditor/images/road-river/menubar/show-spline";
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bitmapAsset = "ToolsModule:show_spline_n_image";
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groupNum = "7";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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@ -75,7 +75,7 @@ $guiContent = new GuiControl(MeshRoadEditorToolbar,EditorGuiGroup) {
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tooltipprofile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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toolTip = "Show Wireframe (X)";
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bitmap = "tools/worldEditor/images/road-river/menubar/show-wireframe";
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bitmapAsset = "ToolsModule:menubar_show_wireframe_n_image";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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@ -98,7 +98,7 @@ $guiContent = new GuiControl(MeshRoadEditorToolbar,EditorGuiGroup) {
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tooltipprofile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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toolTip = "Show Road Texture (V)";
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bitmap = "tools/worldEditor/images/road-river/menubar/show-texture";
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bitmapAsset = "ToolsModule:show_texture_n_image";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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@ -121,7 +121,7 @@ $guiContent = new GuiControl(MeshRoadEditorToolbar,EditorGuiGroup) {
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tooltipprofile = "ToolsGuiToolTipProfile";
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hovertime = "1000";
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toolTip = "Show Road Profile (P)";
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bitmap = "tools/worldEditor/images/road-river/menubar/show-profile";
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bitmapAsset = "ToolsModule:show_profile_n_image";
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groupNum = "-1";
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buttonType = "ToggleButton";
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useMouseEvents = "0";
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@ -203,7 +203,7 @@ $guiContent = new GuiControl(MeshRoadEditorToolbar,EditorGuiGroup) {
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groupNum = "-1";
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buttonType = "PushButton";
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useMouseEvents = "0";
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bitmap = "tools/gui/images/dropslider";
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bitmapAsset = "ToolsModule:dropslider_n_image";
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};
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};
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new GuiControl(MeshRoadDefaultDepthTextEditContainer) {
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@ -281,7 +281,7 @@ $guiContent = new GuiControl(MeshRoadEditorToolbar,EditorGuiGroup) {
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groupNum = "-1";
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buttonType = "PushButton";
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useMouseEvents = "0";
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bitmap = "tools/gui/images/dropslider";
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bitmapAsset = "ToolsModule:dropslider_n_image";
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};
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};
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};
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@ -342,4 +342,4 @@ new GuiMouseEventCtrl(MeshRoadDefaultDepthSliderCtrlContainer, EditorGuiGroup) {
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ticks = "0";
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value = "10";
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};
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};
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};
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