Merge remote-tracking branch 'devhead/Preview4_0' into tsneo

# Conflicts:
#	Templates/BaseGame/game/data/ui/guis/loadingGui.gui
#	Templates/BaseGame/game/data/ui/guis/mainMenu.gui
#	Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui
#	Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui
#	Templates/BaseGame/game/tools/forestEditor/brushes.tscript
This commit is contained in:
Jeff Hutchinson 2021-08-13 20:14:39 -04:00
commit 717c7acca9
2266 changed files with 48780 additions and 26034 deletions

View file

@ -73,7 +73,7 @@ function GuiInspectorGroup::buildMaterialField(%this, %fieldName, %fieldLabel, %
position = "7 4";
extent = "64 64";
buttonType = "PushButton";
bitmap = "";
bitmapAsset = "";
Command = "";
text = "Loading...";
useStates = false;
@ -87,7 +87,7 @@ function GuiInspectorGroup::buildMaterialField(%this, %fieldName, %fieldLabel, %
extent = "64 64";
Variable = "";
buttonType = "toggleButton";
bitmap = "tools/materialEditor/gui/cubemapBtnBorder";
bitmapAsset = "ToolsModule:cubemapBtnBorder_n_image";
groupNum = "0";
text = "";
tooltip = "Change material";
@ -281,4 +281,4 @@ function materialFieldBtn::onClick(%this)
function materialFieldBtn::setMaterial(%this, %matAssetName)
{
}
}