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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts: # Templates/BaseGame/game/data/ui/guis/loadingGui.gui # Templates/BaseGame/game/data/ui/guis/mainMenu.gui # Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui # Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui # Templates/BaseGame/game/tools/forestEditor/brushes.tscript
This commit is contained in:
commit
717c7acca9
2266 changed files with 48780 additions and 26034 deletions
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@ -73,7 +73,7 @@ function GuiInspectorGroup::buildMaterialField(%this, %fieldName, %fieldLabel, %
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position = "7 4";
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extent = "64 64";
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buttonType = "PushButton";
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bitmap = "";
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bitmapAsset = "";
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Command = "";
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text = "Loading...";
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useStates = false;
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@ -87,7 +87,7 @@ function GuiInspectorGroup::buildMaterialField(%this, %fieldName, %fieldLabel, %
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extent = "64 64";
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Variable = "";
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buttonType = "toggleButton";
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bitmap = "tools/materialEditor/gui/cubemapBtnBorder";
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bitmapAsset = "ToolsModule:cubemapBtnBorder_n_image";
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groupNum = "0";
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text = "";
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tooltip = "Change material";
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@ -281,4 +281,4 @@ function materialFieldBtn::onClick(%this)
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function materialFieldBtn::setMaterial(%this, %matAssetName)
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{
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}
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}
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