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https://github.com/TorqueGameEngines/Torque3D.git
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts: # Templates/BaseGame/game/data/ui/guis/loadingGui.gui # Templates/BaseGame/game/data/ui/guis/mainMenu.gui # Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui # Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui # Templates/BaseGame/game/tools/forestEditor/brushes.tscript
This commit is contained in:
commit
717c7acca9
2266 changed files with 48780 additions and 26034 deletions
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@ -3,7 +3,6 @@ new SimGroup(AssetBrowserPreviewCache);
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//AssetBrowser.addToolbarButton
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function AssetBrowser::addToolbarButton(%this)
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{
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%filename = expandFilename("tools/gui/images/stencilIcons/menuGrid");
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%button = new GuiBitmapButtonCtrl() {
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canSaveDynamicFields = "0";
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internalName = AssetBrowserBtn;
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@ -21,7 +20,7 @@ function AssetBrowser::addToolbarButton(%this)
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tooltipprofile = "ToolsGuiToolTipProfile";
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ToolTip = "Asset Browser";
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hovertime = "750";
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bitmap = %filename;
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bitmapAsset = "ToolsModule:menuGrid_n_image";
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bitmapMode = "Stretched";
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buttonType = "PushButton";
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groupNum = "0";
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@ -455,15 +454,6 @@ function AssetBrowser::buildAssetPreview( %this, %asset, %moduleName )
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%doubleClickCommand = "AssetBrowser.editAsset( "@%assetDesc@" );";
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/*if(%assetType $= "ShapeAsset")
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{
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%previewButton = AssetPreviewButtonsTemplate-->ShapeAssetPreviewButton.deepClone();
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}
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else
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{
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%previewButton = AssetPreviewButtonsTemplate-->GeneralAssetPreviewButton.deepClone();
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}*/
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%textBottomPad = 20;
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%previewButton = new GuiIconButtonCtrl()
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@ -519,7 +509,7 @@ function AssetBrowser::buildAssetPreview( %this, %asset, %moduleName )
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%previewButton.moduleName = %moduleName;
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%previewButton.assetType = %assetType;
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%previewButton.iconBitmap = %this.previewData.previewImage;
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%previewButton.bitmapAsset = %this.previewData.previewImage;
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%previewButton.profile = "AssetBrowserPreview" @ %previewButton.assetType;
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%previewButton.tooltip = %this.previewData.tooltip;
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@ -2169,7 +2159,7 @@ function AssetBrowser::updateNavigationBreadcrumb(%this, %address)
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%folderSpacerButton = new GuiBitmapButtonCtrl()
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{
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profile = ToolsGuiButtonProfile;
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bitmap = "tools/gui/images/rightArrowWhite";
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bitmapAsset = "ToolsModule:rightArrowWhite_image";
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bitmapMode = "Centered";
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extent = "25" SPC AssetBrowser_BreadcrumbBar.extent.y;
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//command = "AssetBrowser.navigateTo(\"" @ %rebuiltPath @ "\");";
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@ -2602,4 +2592,4 @@ function AssetBrowser::importLooseFiles(%this)
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{
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echo("Adding loose files at directory " @ %this.dirHandler.currentAddress);
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LooseFileAuditWindow.showDialog(%this.dirHandler.currentAddress);
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}
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}
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