Merge remote-tracking branch 'devhead/Preview4_0' into tsneo

# Conflicts:
#	Templates/BaseGame/game/data/ui/guis/loadingGui.gui
#	Templates/BaseGame/game/data/ui/guis/mainMenu.gui
#	Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui
#	Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui
#	Templates/BaseGame/game/tools/forestEditor/brushes.tscript
This commit is contained in:
Jeff Hutchinson 2021-08-13 20:14:39 -04:00
commit 717c7acca9
2266 changed files with 48780 additions and 26034 deletions

View file

@ -3,7 +3,6 @@ new SimGroup(AssetBrowserPreviewCache);
//AssetBrowser.addToolbarButton
function AssetBrowser::addToolbarButton(%this)
{
%filename = expandFilename("tools/gui/images/stencilIcons/menuGrid");
%button = new GuiBitmapButtonCtrl() {
canSaveDynamicFields = "0";
internalName = AssetBrowserBtn;
@ -21,7 +20,7 @@ function AssetBrowser::addToolbarButton(%this)
tooltipprofile = "ToolsGuiToolTipProfile";
ToolTip = "Asset Browser";
hovertime = "750";
bitmap = %filename;
bitmapAsset = "ToolsModule:menuGrid_n_image";
bitmapMode = "Stretched";
buttonType = "PushButton";
groupNum = "0";
@ -455,15 +454,6 @@ function AssetBrowser::buildAssetPreview( %this, %asset, %moduleName )
%doubleClickCommand = "AssetBrowser.editAsset( "@%assetDesc@" );";
/*if(%assetType $= "ShapeAsset")
{
%previewButton = AssetPreviewButtonsTemplate-->ShapeAssetPreviewButton.deepClone();
}
else
{
%previewButton = AssetPreviewButtonsTemplate-->GeneralAssetPreviewButton.deepClone();
}*/
%textBottomPad = 20;
%previewButton = new GuiIconButtonCtrl()
@ -519,7 +509,7 @@ function AssetBrowser::buildAssetPreview( %this, %asset, %moduleName )
%previewButton.moduleName = %moduleName;
%previewButton.assetType = %assetType;
%previewButton.iconBitmap = %this.previewData.previewImage;
%previewButton.bitmapAsset = %this.previewData.previewImage;
%previewButton.profile = "AssetBrowserPreview" @ %previewButton.assetType;
%previewButton.tooltip = %this.previewData.tooltip;
@ -2169,7 +2159,7 @@ function AssetBrowser::updateNavigationBreadcrumb(%this, %address)
%folderSpacerButton = new GuiBitmapButtonCtrl()
{
profile = ToolsGuiButtonProfile;
bitmap = "tools/gui/images/rightArrowWhite";
bitmapAsset = "ToolsModule:rightArrowWhite_image";
bitmapMode = "Centered";
extent = "25" SPC AssetBrowser_BreadcrumbBar.extent.y;
//command = "AssetBrowser.navigateTo(\"" @ %rebuiltPath @ "\");";
@ -2602,4 +2592,4 @@ function AssetBrowser::importLooseFiles(%this)
{
echo("Adding loose files at directory " @ %this.dirHandler.currentAddress);
LooseFileAuditWindow.showDialog(%this.dirHandler.currentAddress);
}
}