Merge remote-tracking branch 'devhead/Preview4_0' into tsneo

# Conflicts:
#	Templates/BaseGame/game/data/ui/guis/loadingGui.gui
#	Templates/BaseGame/game/data/ui/guis/mainMenu.gui
#	Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui
#	Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui
#	Templates/BaseGame/game/tools/forestEditor/brushes.tscript
This commit is contained in:
Jeff Hutchinson 2021-08-13 20:14:39 -04:00
commit 717c7acca9
2266 changed files with 48780 additions and 26034 deletions

View file

@ -2067,6 +2067,7 @@ RTLightingFeatGLSL::RTLightingFeatGLSL()
void RTLightingFeatGLSL::processVert( Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd )
{
if (fd.features[MFT_ImposterVert]) return;
MultiLine *meta = new MultiLine;
ShaderConnector *connectComp = dynamic_cast<ShaderConnector *>( componentList[C_CONNECTOR] );