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https://github.com/TorqueGameEngines/Torque3D.git
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts: # Templates/BaseGame/game/data/ui/guis/loadingGui.gui # Templates/BaseGame/game/data/ui/guis/mainMenu.gui # Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui # Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui # Templates/BaseGame/game/tools/forestEditor/brushes.tscript
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commit
717c7acca9
2266 changed files with 48780 additions and 26034 deletions
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@ -339,11 +339,12 @@ void SimObject::writeFields(Stream &stream, U32 tabStop)
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// detect and collapse relative path information
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char fnBuf[1024];
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if (f->type == TypeFilename ||
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if (f->type == TypeFilename ||
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f->type == TypeStringFilename ||
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f->type == TypeImageFilename ||
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f->type == TypeImageFilename ||
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f->type == TypePrefabFilename ||
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f->type == TypeShapeFilename)
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f->type == TypeShapeFilename ||
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f->type == TypeSoundFilename )
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{
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Con::collapseScriptFilename(fnBuf, 1024, val);
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val = fnBuf;
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@ -919,7 +920,15 @@ void SimObject::assignFieldsFrom(SimObject *parent)
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dMemset( bufferSecure, 0, 2048 );
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dMemcpy( bufferSecure, szBuffer, dStrlen( szBuffer ) );
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if((*f->setDataFn)( this, NULL, bufferSecure ) )
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//If we have an index worth mentioning, process it for pass-along as well to ensure we set stuff correctly
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char* elementIdxBuffer = nullptr;
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if (f->elementCount > 1)
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{
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elementIdxBuffer = Con::getArgBuffer(256);
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dSprintf(elementIdxBuffer, 256, "%i", j);
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}
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if((*f->setDataFn)( this, elementIdxBuffer, bufferSecure ) )
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Con::setData(f->type, (void *) (((const char *)this) + f->offset), j, 1, &fieldVal, f->table);
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if (f->networkMask != 0)
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@ -3176,6 +3185,31 @@ DefineEngineMethod( SimObject, getField, const char*, ( S32 index ),,
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return "";
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}
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DefineEngineFunction(getClassHierarchy, const char*, (const char* name), ,
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"Returns the inheritance hierarchy for a given class.")
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{
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AbstractClassRep* pRep = AbstractClassRep::findClassRep(name);
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if (!pRep)
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{
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//Con::errorf("%s does not exist", name);
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return StringTable->EmptyString();
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}
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StringBuilder buffer;
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while (pRep != NULL)
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{
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StringTableEntry className = pRep->getClassName();
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buffer.append(className);
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buffer.append(" ");
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pRep = pRep->getParentClass();
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}
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String result = buffer.end().trim();
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//Con::printf("getClassHierarchy for %s=%s", name, result.c_str());
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return Con::getReturnBuffer(result.c_str());
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}
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_DEBUG
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