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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts: # Templates/BaseGame/game/data/ui/guis/loadingGui.gui # Templates/BaseGame/game/data/ui/guis/mainMenu.gui # Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui # Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui # Templates/BaseGame/game/tools/forestEditor/brushes.tscript
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commit
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2266 changed files with 48780 additions and 26034 deletions
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@ -35,11 +35,10 @@
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#include "core/util/tVector.h"
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#endif // _TVECTOR_H_
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class TiXmlDocument;
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class TiXmlElement;
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class TiXmlAttribute;
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#ifndef TINYXML2_INCLUDED
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#include <tinyxml2.h>
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#endif // TINYXML2_INCLUDED
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#include "persistence/taml/fsTinyXml.h"
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class SimXMLDocument: public SimObject
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{
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@ -136,11 +135,11 @@ class SimXMLDocument: public SimObject
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private:
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// Document.
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TiXmlDocument* m_qDocument;
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VfsXMLDocument* m_qDocument;
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// Stack of nodes.
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Vector<TiXmlElement*> m_paNode;
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Vector<tinyxml2::XMLNode*> m_paNode;
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// The current attribute
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TiXmlAttribute* m_CurrentAttribute;
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const tinyxml2::XMLAttribute* m_CurrentAttribute;
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public:
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DECLARE_CONOBJECT(SimXMLDocument);
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