Merge remote-tracking branch 'devhead/Preview4_0' into tsneo

# Conflicts:
#	Templates/BaseGame/game/data/ui/guis/loadingGui.gui
#	Templates/BaseGame/game/data/ui/guis/mainMenu.gui
#	Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui
#	Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui
#	Templates/BaseGame/game/tools/forestEditor/brushes.tscript
This commit is contained in:
Jeff Hutchinson 2021-08-13 20:14:39 -04:00
commit 717c7acca9
2266 changed files with 48780 additions and 26034 deletions

View file

@ -35,11 +35,10 @@
#include "core/util/tVector.h"
#endif // _TVECTOR_H_
class TiXmlDocument;
class TiXmlElement;
class TiXmlAttribute;
#ifndef TINYXML2_INCLUDED
#include <tinyxml2.h>
#endif // TINYXML2_INCLUDED
#include "persistence/taml/fsTinyXml.h"
class SimXMLDocument: public SimObject
{
@ -136,11 +135,11 @@ class SimXMLDocument: public SimObject
private:
// Document.
TiXmlDocument* m_qDocument;
VfsXMLDocument* m_qDocument;
// Stack of nodes.
Vector<TiXmlElement*> m_paNode;
Vector<tinyxml2::XMLNode*> m_paNode;
// The current attribute
TiXmlAttribute* m_CurrentAttribute;
const tinyxml2::XMLAttribute* m_CurrentAttribute;
public:
DECLARE_CONOBJECT(SimXMLDocument);