mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Merge pull request #159 from Azaezel/alpha40_dx11_setshaderShenanigans
crashfix for (some) gui elements
This commit is contained in:
commit
7125171d87
|
|
@ -665,7 +665,8 @@ void GFXD3D11Device::endReset(GFXD3D11WindowTarget* windowTarget)
|
|||
|
||||
// Now reacquire all the resources we trashed earlier
|
||||
reacquireDefaultPoolResources();
|
||||
|
||||
mD3DDeviceContext->PSSetShader(mLastPixShader, NULL, 0);
|
||||
mD3DDeviceContext->VSSetShader(mLastVertShader, NULL, 0);
|
||||
mInitialized = true;
|
||||
// Mark everything dirty and flush to card, for sanity.
|
||||
updateStates(true);
|
||||
|
|
|
|||
Loading…
Reference in a new issue