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Implement of the shader consts binding.
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12 changed files with 137 additions and 7 deletions
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@ -236,6 +236,8 @@ public:
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const Vector<S32>& getLOSDetails() const { return mLOSDetails; }
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CustomShaderBindingData* strudelCSB;
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};
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typedef TSStatic::MeshType TSMeshType;
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