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display correct values
Few fixes to display float values if the inspector field asks for floats Split Hsb out from colorI now linearColorF can return HSB from its own color without having to go through the colorI conversion, hopefully gets rid of rounding errors etc since we are only doing the calc once.
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48ca98ca84
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4 changed files with 170 additions and 55 deletions
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@ -1104,7 +1104,21 @@ DefineEngineFunction(ColorRGBToHSB, const char*, (ColorI color), ,
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"@endtsexample\n"
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"@ingroup Strings")
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{
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ColorI::Hsb hsb(color.getHSB());
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Hsb hsb(color.getHSB());
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String s(String::ToString(hsb.hue) + " " + String::ToString(hsb.sat) + " " + String::ToString(hsb.brightness));
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return Con::getReturnBuffer(s);
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}
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DefineEngineFunction(ColorLinearRGBToHSB, const char*, (LinearColorF color), ,
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"Convert from a integer RGB (red, green, blue) color to HSB (hue, saturation, brightness). HSB is also know as HSL or HSV as well, with the last letter standing for lightness or value.\n"
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"@param color Integer color value to be converted in the form \"R G B A\", where R is red, G is green, B is blue, and A is alpha. It excepts an alpha, but keep in mind this will not be converted.\n"
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"@return HSB color value, alpha isn't handled/converted so it is only the RGB value\n\n"
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"@tsexample\n"
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"ColorRBGToHSB( \"0 0 255 128\" ) // Returns \"240 100 100\".\n"
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"@endtsexample\n"
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"@ingroup Strings")
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{
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Hsb hsb(color.getHSB());
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String s(String::ToString(hsb.hue) + " " + String::ToString(hsb.sat) + " " + String::ToString(hsb.brightness));
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return Con::getReturnBuffer(s);
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}
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@ -1133,7 +1147,7 @@ DefineEngineFunction(ColorHSBToRGB, ColorI, (Point3I hsb), ,
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"@ingroup Strings")
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{
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ColorI color;
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color.set(ColorI::Hsb(hsb.x, hsb.y, hsb.z));
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color.set(Hsb(hsb.x, hsb.y, hsb.z));
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return color;
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}
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