mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-29 00:59:39 +00:00
Merge pull request #1499 from Areloch/DisableSceneGroupPolyListHandling
Disables the behavior for building and exporting polyLists for SceneGroups
This commit is contained in:
commit
6ffa5fe265
2 changed files with 2 additions and 45 deletions
|
|
@ -364,51 +364,8 @@ void SceneGroup::unpackUpdate(NetConnection* conn, BitStream* stream)
|
|||
}
|
||||
}
|
||||
|
||||
bool SceneGroup::buildPolyList(PolyListContext context, AbstractPolyList* polyList, const Box3F& box, const SphereF& sphere)
|
||||
{
|
||||
Vector<SceneObject*> foundObjects;
|
||||
if (empty())
|
||||
{
|
||||
Con::warnf("SceneGroup::buildPolyList() - SceneGroup %s is empty!", getName());
|
||||
return false;
|
||||
}
|
||||
findObjectByType(foundObjects);
|
||||
|
||||
for (S32 i = 0; i < foundObjects.size(); i++)
|
||||
{
|
||||
foundObjects[i]->buildPolyList(context, polyList, box, sphere);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SceneGroup::buildExportPolyList(ColladaUtils::ExportData* exportData, const Box3F& box, const SphereF& sphere)
|
||||
{
|
||||
Vector<SceneObject*> foundObjects;
|
||||
findObjectByType(foundObjects);
|
||||
|
||||
for (S32 i = 0; i < foundObjects.size(); i++)
|
||||
{
|
||||
foundObjects[i]->buildExportPolyList(exportData, box, sphere);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SceneGroup::getUtilizedAssets(Vector<StringTableEntry>* usedAssetsList)
|
||||
{
|
||||
//if (empty())
|
||||
return;
|
||||
|
||||
Vector<SceneObject*> foundObjects;
|
||||
findObjectByType(foundObjects);
|
||||
|
||||
for (S32 i = 0; i < foundObjects.size(); i++)
|
||||
{
|
||||
SceneObject* child = foundObjects[i];
|
||||
|
||||
child->getUtilizedAssets(usedAssetsList);
|
||||
}
|
||||
}
|
||||
|
||||
DefineEngineMethod(SceneGroup, recalculateBounds, void, (), ,
|
||||
|
|
|
|||
|
|
@ -49,8 +49,8 @@ public:
|
|||
void reparentOOBObjects();
|
||||
|
||||
///
|
||||
bool buildPolyList(PolyListContext context, AbstractPolyList* polyList, const Box3F& box, const SphereF& sphere) override;
|
||||
bool buildExportPolyList(ColladaUtils::ExportData* exportData, const Box3F& box, const SphereF&) override;
|
||||
bool buildPolyList(PolyListContext context, AbstractPolyList* polyList, const Box3F& box, const SphereF& sphere) override { return false; };
|
||||
bool buildExportPolyList(ColladaUtils::ExportData* exportData, const Box3F& box, const SphereF&) override { return false; };
|
||||
void getUtilizedAssets(Vector<StringTableEntry>* usedAssetsList) override;
|
||||
};
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue