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Adds some example components, game objects and the tools and scripts to utilize them.
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32 changed files with 1812 additions and 0 deletions
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%guiContent = new GuiControl(SuperTooltipDlg) {
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canSaveDynamicFields = "0";
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Profile = "GuiTransparentProfileModeless";
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class = "SuperTooltip";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "0 0";
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Extent = "640 480";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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hovertime = "1000";
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new GuiControl(SuperTooltipWindow) {
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canSaveDynamicFields = "0";
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Profile = "EditorTextEditBoldModeless";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "216 160";
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Extent = "221 134";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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hovertime = "1000";
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internalName = "tooltipWindow";
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new GuiMLTextCtrl(SuperTooltipMLText) {
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canSaveDynamicFields = "0";
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Profile = "EditorMLTextProfileModeless";
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HorizSizing = "right";
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VertSizing = "bottom";
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position = "5 5";
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Extent = "210 14";
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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hovertime = "1000";
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lineSpacing = "2";
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allowColorChars = "0";
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maxChars = "-1";
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internalName = "tooltipMLText";
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};
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};
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};
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