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Merge pull request #1607 from Areloch/Camera_MatEd_Crashfix
Select camera when in material editor crashfix.
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commit
6f672fe21d
1 changed files with 10 additions and 9 deletions
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@ -4881,17 +4881,18 @@ DefineEngineMethod( ShapeBase, getTargetCount, S32, (),,
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"@see getTargetName()\n")
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"@see getTargetName()\n")
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{
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{
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ShapeBase *obj = dynamic_cast< ShapeBase* > ( object );
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ShapeBase *obj = dynamic_cast< ShapeBase* > ( object );
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if(obj)
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if(obj)
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{
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{
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// Try to use the client object (so we get the reskinned targets in the Material Editor)
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// Try to use the client object (so we get the reskinned targets in the Material Editor)
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if ((ShapeBase*)obj->getClientObject())
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if ((ShapeBase*)obj->getClientObject())
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obj = (ShapeBase*)obj->getClientObject();
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obj = (ShapeBase*)obj->getClientObject();
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return obj->getShapeInstance()->getTargetCount();
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if (obj->getShapeInstance() != NULL)
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return obj->getShapeInstance()->getTargetCount();
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}
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}
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return -1;
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return -1;
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}
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}
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DefineEngineMethod( ShapeBase, changeMaterial, void, ( const char* mapTo, Material* oldMat, Material* newMat ),,
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DefineEngineMethod( ShapeBase, changeMaterial, void, ( const char* mapTo, Material* oldMat, Material* newMat ),,
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